Merge pull request #2014 from Bassoonian/battleterrain
Rename battle terrain to environment
This commit is contained in:
+4
-4
@@ -144,7 +144,7 @@ EWRAM_DATA u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT] = {0};
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// it will instead overflow into useful data.
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EWRAM_DATA static u32 sFlickerArray[25] = {0};
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EWRAM_DATA u32 gBattleTypeFlags = 0;
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EWRAM_DATA u8 gBattleTerrain = 0;
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EWRAM_DATA u8 gBattleEnvironment = 0;
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EWRAM_DATA u32 gUnusedFirstBattleVar1 = 0; // Never read
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EWRAM_DATA struct MultiPartnerMenuPokemon gMultiPartnerParty[MULTI_PARTY_SIZE] = {0};
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EWRAM_DATA static struct MultiPartnerMenuPokemon* sMultiPartnerPartyBuffer = NULL;
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@@ -669,9 +669,9 @@ static void CB2_InitBattleInternal(void)
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gBattle_BG3_X = 0;
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gBattle_BG3_Y = 0;
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gBattleTerrain = BattleSetup_GetTerrainId();
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gBattleEnvironment = BattleSetup_GetEnvironmentId();
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if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
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gBattleTerrain = BATTLE_TERRAIN_BUILDING;
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gBattleEnvironment = BATTLE_ENVIRONMENT_BUILDING;
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InitBattleBgsVideo();
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LoadBattleTextboxAndBackground();
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@@ -3382,7 +3382,7 @@ static void BattleIntroPrepareBackgroundSlide(void)
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if (gBattleControllerExecFlags == 0)
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{
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gActiveBattler = GetBattlerAtPosition(0);
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BtlController_EmitIntroSlide(BUFFER_A, gBattleTerrain);
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BtlController_EmitIntroSlide(BUFFER_A, gBattleEnvironment);
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MarkBattlerForControllerExec(gActiveBattler);
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gBattleMainFunc = BattleIntroDrawTrainersOrMonsSprites;
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gBattleCommunication[MULTIUSE_STATE] = 0;
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