Commit Graph

60 Commits

Author SHA1 Message Date
GriffinR e66ea0cb99 Reformat compare + goto_if/call_if to single statements 2021-11-18 23:06:51 -05:00
GriffinR c940b67716 Continue macro comment updating 2021-11-17 17:45:59 -05:00
GriffinR b14fe9dce3 Merge pull request #1547 from GriffinRichards/doc-sounddata
Clean up sound, add CRY_MODE constants
2021-11-13 15:54:40 -05:00
GriffinR 54b254a829 Add CRY_MODE constants 2021-11-07 13:33:05 -05:00
cbt6 32aaf6912f Rename movement scripts to use Faster over Fastest 2021-11-05 02:22:28 +08:00
LOuroboros 554210c5e3 Removed trailing spaces in the most relevant files
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include  *.s --include  *.inc --include  *.txt *  | xargs sed -i 's/\s\+$//g'

Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
GriffinR 06351bf63c Remove address comments 2021-07-20 15:18:31 -04:00
GriffinR f602a9dcbf Use bool for multichoice ignoreBPress 2021-03-31 00:35:56 -04:00
GriffinR 3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
GriffinR fac6288156 Add local object event ids for referenced objects 2020-06-22 17:18:58 -04:00
GriffinR e5757a3def Use trainer type constants 2020-04-28 19:59:08 -05:00
GriffinR b1d26e10a8 Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
GriffinR e92cc7752b Merge branch 'master' of https://github.com/pret/pokeemerald into fix-eventobj 2020-01-13 20:41:57 -05:00
GriffinR f2e7b1507e Port some macro/script fixes from pokefirered 2020-01-11 14:12:31 -05:00
GriffinR 82cb741d8b Standardize EVENT_OBJECT to OBJECT_EVENT 2019-11-20 23:12:51 -05:00
GriffinR ec3e86f1d2 Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
GriffinR 033c6cea3b Use YES/NO constants for MSGBOX_YESNO 2019-11-02 16:36:43 -05:00
GriffinR dd01942c4f Document aqua/magma hideout scripts 2019-11-01 17:22:45 -05:00
Marcus Huderle 13f9760187 Document route 109 scripts 2019-10-26 12:55:53 -05:00
GriffinR 7ba11b7a1b Use VAR_FACING constants 2019-10-07 16:36:02 -05:00
GriffinR a180d2af49 Merge branch 'master' into document-eventscripts 2019-09-22 12:18:48 -04:00
GriffinR de0084ef7a Document multichoice ids 2019-09-19 00:56:51 -04:00
GriffinR 6b04ea0727 Merge branch 'master' into document-eventscripts 2019-09-03 22:22:14 -04:00
Tustin2121 6508469259 Rename movobjectoffscreen to copyobjectxytoperm
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
GriffinR ecf2097abb initial event_scripts documentation 2019-08-14 23:38:42 -04:00
Fontbane 90e32f4ec5 Document landmark setting and item balls 2019-04-04 19:34:35 -05:00
Phlosioneer 4e5fae0086 Merge branch 'master' into event-vars 2019-02-25 02:24:20 -05:00
Phlosioneer 0de831fd29 Name some common single-entry movements 2019-02-24 10:10:18 -06:00
Phlosioneer 4582fd1545 Name a ton of commonly used event scripts 2019-02-24 10:10:18 -06:00
Phlosioneer e12a7790cf Start porting pokeruby vars to pokeemerald 2019-02-22 04:01:38 -05:00
Marcus Huderle 19b76bffda Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields 2019-02-16 16:56:41 -06:00
Marcus Huderle 29d6221935 Convert map data to JSON 2019-01-31 15:51:20 -06:00
Marcus Huderle 5c1667b41a Define layout constants 2019-01-29 16:55:25 -06:00
Tetrable a3ebca4d81 Fix merge conflicts 2019-01-02 21:25:14 +00:00
Tetrable 1e3da62d24 Finish off labelling flags 2019-01-02 21:12:43 +00:00
Marcus Huderle a1ea3b5e39 Use map_header_flags macro (#483) 2018-12-26 12:20:15 -06:00
Melody 38293d4293 use player constant in obj script commands 2018-12-24 16:31:24 -05:00
Melody ac2e4adf2d improve goto_if macros 2018-12-21 20:28:24 -05:00
Melody 5e6ceeb631 update applymovement to remove magic numbers 2018-12-19 14:08:01 -05:00
Melody 2615ece23b Use normal apostrophes like adults 2018-12-07 10:41:08 -05:00
Melody 10725def8e trainerbattle_normal → trainerbattle_single
* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody bad5323642 cleans up trainer battle scripts
* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
Melody 862265b73a defines register_matchcall macro 2018-12-02 06:04:59 -05:00
Melody c557ac61ae adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
garak 113a8d1efd clean flags and remove temp macro 2018-10-19 14:59:18 -04:00
garak 1441ee6bc3 finish event object flags 2018-10-19 13:04:47 -04:00
garak d1b7f32b0a begin event flag names, add temporary hidden item macro 2018-10-17 22:07:23 -04:00
garak 624a7552b6 use event flags in event scripts 2018-10-17 09:05:22 -04:00
Deokishisu bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Marcus Huderle 94650495c6 Use map battle scene constants in map headers 2018-07-12 22:45:41 -05:00