Kurausukun
5c6b8ea8d6
re-add const to gEvolutionTable in daycare.c
2021-06-01 17:14:45 -04:00
Kurausukun
9f5bf65fb3
[PROBABLY LEAK-INFORMED] fix battle_transition fakematch, make
...
consistent use of SOME_VRAM_STORE
2021-05-31 18:12:35 -05:00
Kurausukun
2bbaf71998
[LEAK-INFORMED] fix CreateShedinja fakematch
...
info: the header change is required. accesses to the struct need to be
treated as non-const, even though the array must be const. thanks to
jiang for figuring this out.
2021-05-31 08:20:46 -05:00
Kurausukun
2705f2e5f4
[LEAK-INFORMED] also pretty dumb
2021-05-31 08:20:46 -05:00
Kurausukun
42021db743
[LEAK-INFORMED] literal dumbest fakematch ever
2021-05-31 08:20:46 -05:00
Kurausukun
5d5327c0b7
better match
2021-05-25 04:32:47 -04:00
Kurausukun
5ae5cf110d
[LEAK-INFORMED] fix fakematch in DrawWallpaper
2021-05-25 04:03:11 -04:00
Kurausukun
94939e395b
one last goto
2021-05-24 13:31:54 -05:00
Kurausukun
3a403dc520
[LEAK-INFORMED] fix do {} while (0) in apprentice
2021-05-13 11:29:46 -05:00
Kurausukun
e737f1f924
fix main_menu goto
2021-05-13 11:29:11 -05:00
Kurausukun
2cc38acb84
fix item.c gotos
2021-05-13 11:29:11 -05:00
Kurausukun
3b7f708eb0
fix player_pc goto
2021-05-13 11:29:11 -05:00
Kurausukun
0c7773ad75
fix mystery_gift gotos
2021-05-13 11:29:11 -05:00
Kurausukun
f0453871a2
fix battle_dome goto
2021-05-13 11:29:11 -05:00
Kurausukun
dbc1b9aacf
fix goto in bike.c
2021-05-13 11:29:11 -05:00
Kurausukun
7740ca1303
replace raw values with char constants
2021-05-13 11:26:15 -05:00
Kurausukun
fa23b196a9
[LEAK-INFORMED] fix battle_interface fakematch
2021-05-13 11:26:15 -05:00
Kurausukun
dfd87e09f9
[LEAK-INFORMED] fix text.c "eff" fakematch
2021-05-13 11:26:15 -05:00
Kurausukun
608c829acd
change usages of float/double to f32/f64
2021-05-01 01:41:27 -04:00
Kurausukun
d542baf14b
THE BEAST IS SLAIN
2021-04-19 23:44:24 -04:00
Kurausukun
3e804cb7d1
document decoding buffer
2021-04-16 00:58:54 -04:00
Kurausukun
3e725272fc
standardize "grey" to "gray"
2021-04-09 22:39:34 -04:00
Kurausukun
102582a3df
Merge branch 'master' of https://github.com/pret/pokeemerald into fr_doc
2021-03-29 18:36:18 -04:00
Kurausukun
79a8eb481f
1 to true
2021-03-29 18:32:22 -04:00
Kurausukun
9eb5794482
cleanup some m4a code (thanks to shoomer)
2021-03-21 13:43:53 -05:00
Kurausukun
0691632ac6
oops
2021-03-19 18:52:37 -04:00
Kurausukun
7198d40ec8
port some documentation from FR
2021-03-19 18:49:19 -04:00
Kurausukun
5b910a11b4
port miscellaneous fr documentation
2021-03-18 20:35:39 -04:00
Kurausukun
3baac6ef3c
port some missed berry crush documentation
2021-03-15 23:55:10 -04:00
Kurausukun
204e95dfea
remove unnecessary changes
2021-03-04 19:32:16 -06:00
Kurausukun
dec5e8eee5
steal matching from #1333
2021-03-04 19:32:16 -06:00
Kurausukun
10e430ae15
oops
2021-02-14 04:03:53 -05:00
Kurausukun
7c4116b32a
fix indentation
2021-02-14 04:01:20 -05:00
Kurausukun
6b5db889dd
[LEAK-INFORMED] remove fakematching comment
...
it is in fact not a fakematch
2021-02-14 03:57:50 -05:00
Kurausukun
bf062f5547
[LEAK-INFORMED] fix battle dome fakematching
...
yes they actually fucking did this
2021-02-14 03:51:38 -05:00
Kurausukun
c96a52b1f7
use constant for max directsound channels
...
makes it easier to modify the size of the struct used in m4a_1
2021-01-16 04:18:45 -05:00
Kurausukun
254b4e621c
change "filler" to "unk", remove newline
2020-12-22 00:08:15 -05:00
Kurausukun
45a1156dc8
fix remaining functions, finally matches
2020-12-21 22:36:28 -05:00
Kurausukun
01ea479390
oops
2020-12-21 20:25:59 -05:00
Kurausukun
b3f9a08ba6
fix sub_8021A28
2020-12-21 20:24:36 -05:00
Kurausukun
3203bac053
fix struct
2020-12-20 23:15:35 -05:00
Kurausukun
14e2898a29
fix structs and some function logic
...
(currently does not match)
2020-12-20 02:54:33 -05:00
Kurausukun
69cfe5ad01
use direction constant
2020-12-14 21:54:19 -05:00
Kurausukun
68b456e7f9
name a2
2020-12-14 21:51:38 -05:00
Kurausukun
266a23b327
fix indentation
2020-12-14 21:44:25 -05:00
Kurausukun
6faa63347a
document reuse of variables in link mode
2020-12-14 21:41:30 -05:00
Kurausukun
54acea6083
improve asmdiff.sh
2020-12-11 00:32:12 -05:00
Kurausukun
58976ebaa8
Merge remote-tracking branch 'upstream/master' into berry_crush
2020-12-10 23:30:52 -05:00
Kurausukun
54becd2303
whitespace
2020-11-26 01:35:08 -05:00
Kurausukun
94cbd3ff1b
[LEAK INFORMED] match sub_819A080
2020-11-26 01:30:59 -05:00
Kurausukun
6545745e59
Merge branch 'reverts' of https://github.com/aaaaaa123456789/pokeemerald into reverts
2020-11-02 18:43:40 -05:00
Kurausukun
8bf401c227
address comments
2020-11-02 18:43:11 -05:00
Kurausukun
fe40c0c466
re-match BattleIntroOpponent1SendsOutMonAnimation
...
a lot of functions and a bit of data had to be moved from battle_main.c
to battle_util.c; I have added a note to battle_util.c stating the
reason for this
2020-10-26 05:52:00 -04:00
Kurausukun
539fd463c8
port MovementAction_StoreAndLockAnim_Step0 fix
2020-10-26 03:46:08 -04:00
Kurausukun
43701c3860
port PrintMonWeight fakematch fix
2020-10-26 00:49:57 -04:00
Kurausukun
b2b363159f
port sub_80C6104 fakematch fix
2020-10-26 00:46:01 -04:00
Kurausukun
072797844a
port TrendyPhraseIdOld fakematch fix
2020-10-26 00:29:55 -04:00
Kurausukun
e8fd0bd2c3
port InitPaintingMonOamData fakematch fix
2020-10-26 00:26:15 -04:00
Kurausukun
9e033fa554
port BerryCrushCommand_BeginNormalPaletteFade fix
2020-10-26 00:22:56 -04:00
Kurausukun
9ca406b15d
port Cmd_forcerandomswitch fakematch fix
2020-10-26 00:17:26 -04:00
Kurausukun
af0a1cb7bf
port ReceiveDaycareMailData fakematch fix
2020-10-26 00:10:30 -04:00
Kurausukun
9d067dfe0d
port sub_8181C2C fakematching fix
2020-10-26 00:06:19 -04:00
Kurausukun
83846b913a
port sub_806F160 fakematch fix
2020-10-26 00:01:53 -04:00
Kurausukun
4c10f3f465
port GetFrontierOpponentClass fakematch fix
2020-10-25 23:55:38 -04:00
Kurausukun
c7d624edeb
re-match sub_81D5F58
2020-10-25 23:52:39 -04:00
Kurausukun
077a2c23dc
port HasNoMonsToSwitch fakematch fix (from #1181 )
2020-10-25 23:45:42 -04:00
Kurausukun
193e601c2c
port Phase2_FrontierLogoWave_Func4 fix
2020-10-25 23:42:50 -04:00
Kurausukun
b2100cb480
port ModifyStatByNature fakematch fix (from #1179 )
2020-10-25 23:23:40 -04:00
Kurausukun
9c9b626ccb
re-match CheckBagHasSpace (from #1179 )
2020-10-25 23:19:56 -04:00
Kurausukun
af04d99cd9
port fix for UpdateSaveAddresses (from #1177 )
2020-10-23 22:12:09 -04:00
Kurausukun
44c2d15ca9
re-match sub_81C79BC (from #1177 )
...
also re-define RBG macros
2020-10-23 22:07:30 -04:00
Kurausukun
627853a2bf
re-match SetSearchRectHighlight (from #1177 )
2020-10-23 21:59:15 -04:00
Kurausukun
a1d69ae264
re-match sub_81BF2B8 (from $1177)
2020-10-23 21:51:46 -04:00
Kurausukun
9b573b283c
re-match CreateFrontierBrainPokemon (from #1177 )
2020-10-23 21:36:38 -04:00
Kurausukun
a6cb8279f7
re-match DrawResultsTextWindow (from #1177 )
2020-10-23 21:29:59 -04:00
Kurausukun
36d7e8c769
re-match TryPutLinkBattleTvShowOnAir (from #1177 )
2020-10-23 21:04:28 -04:00
Kurausukun
16cf49ffbe
re-match GetTypeEffectivenessPoints (from #1177 )
2020-10-23 20:59:27 -04:00
Kurausukun
90211248af
re-match Cmd_unknown_24 (from #1140 )
...
changes to data structs are necessary. other things that look
unnecessary, like the order of operands, are also necessary. fuck this
function.
2020-10-23 20:47:10 -04:00
Kurausukun
64ba8c8061
port fakematch fixes from #1155
2020-10-22 05:45:53 -04:00
Kurausukun
9c4dddf870
re-match _InitContestMonPixels (from #1153 )
2020-10-22 05:37:51 -04:00
Kurausukun
0bca313b41
remove naked asm (oops)
2020-10-22 05:04:35 -04:00
Kurausukun
2945a3a845
re-match GetConnectedChildStrength
2020-10-22 05:03:16 -04:00
Kurausukun
03f46ff23a
re-match battle_anim_water functions (from #1136 )
2020-10-21 04:41:57 -04:00
Kurausukun
063596d87b
re-match GLYPH_COPY
2020-10-21 04:26:45 -04:00
Kurausukun
5fd555016f
re-match battle_anim_flying functions (from #1126 )
2020-10-21 04:04:59 -04:00
Kurausukun
eee55c65f6
re-do "match function signatures" (from #1119 )
...
not a matching, but I don't see why we shouldn't do this
2020-10-21 03:45:29 -04:00
Kurausukun
c8e832980b
re-match CreateWaterPulseRingBubbles
2020-10-19 06:37:00 -04:00
Kurausukun
f0efd11aa9
re-match InitObjectEventStateFromTemplate
2020-10-19 06:19:21 -04:00
Kurausukun
56c3eefd9f
re-match RotateAuroraRingColors_Step
2020-10-19 06:15:35 -04:00
Kurausukun
7d5fce9a72
re-remove extra semicolons (from #1104 )
2020-10-19 05:58:51 -04:00
Kurausukun
aedfe27f8d
Remove newline
2020-10-16 17:16:25 -04:00
Kurausukun
bf03f1154f
formatting
2020-10-16 16:57:41 -04:00
Kurausukun
c31c2d93d7
[LEAK INFORMED] match FadeOutBody
2020-10-16 16:55:29 -04:00
Kurausukun
04bf1d433a
one more instrument
...
oops just found this one
2020-09-23 22:31:12 -04:00
Kurausukun
30e3437891
rename instruments (again)
2020-09-17 23:52:57 -04:00
Kurausukun
f4a49dcd1d
Make all arguments for audio macros required
2020-09-17 19:56:55 -04:00
Kurausukun
b9644e9583
Update Audio Macros
...
Information: Our current audio macros preclude the definition of root
key and pan (applicable when used in drumsets, aka "keysplit_all") for
GB channels. However, this functionality does exist in m4a--Pokemon
Emerald just happens not to use it. However, for the sake of people
working with custom music, I believe these values should be modifiable
by users.
Additionally, given the recent events that have occurred with this repo,
I would like to make something fully clear: I have indeed looked at the
GBA SDK before, which contains notes on how these sounds are defined;
therefore, I cannot blame you if you reject this PR on the grounds that
the information is "tainted." However, this information is readily
available and matches the same macros used for directsound--it's hardly
information that one would need the source to know.
2020-09-17 03:12:19 -04:00
Kurausukun
65fb2e9957
Fix compilation on gcc 10 (for real this time)
2020-05-18 23:42:42 -04:00
Kurausukun
72c8574780
Fix compilation on gcc 10
2020-05-18 01:41:54 -04:00
Kurausukun
3a7bb65077
update instrument sample names
2019-12-19 03:42:09 -05:00