Commit Graph

69 Commits

Author SHA1 Message Date
GriffinR e92cc7752b Merge branch 'master' of https://github.com/pret/pokeemerald into fix-eventobj 2020-01-13 20:41:57 -05:00
GriffinR f2e7b1507e Port some macro/script fixes from pokefirered 2020-01-11 14:12:31 -05:00
GriffinR 635267ce32 Merge branch 'master' into fix-eventobj 2020-01-08 05:51:49 -05:00
Fontbane 31b4656324 Labels better 2019-12-25 22:39:06 -05:00
GriffinR 82cb741d8b Standardize EVENT_OBJECT to OBJECT_EVENT 2019-11-20 23:12:51 -05:00
GriffinR 00f22b6400 Document remaining routes (104, 119-123) 2019-11-14 17:51:02 -06:00
GriffinR d9da932dad Document Rustboro scripts 2019-11-05 16:43:57 -06:00
GriffinR 033c6cea3b Use YES/NO constants for MSGBOX_YESNO 2019-11-02 16:36:43 -05:00
GriffinR dd01942c4f Document aqua/magma hideout scripts 2019-11-01 17:22:45 -05:00
Marcus Huderle 13f9760187 Document route 109 scripts 2019-10-26 12:55:53 -05:00
Marcus Huderle 83d0a87d0c Document several route scripts 2019-10-24 20:14:11 -05:00
Marcus Huderle 4fd848e689 Document early route scripts 2019-10-22 16:47:19 -05:00
GriffinR d914c1d659 Document common movements 2019-10-06 13:55:30 -04:00
GriffinR 9aed405851 Document a few field specials 2019-09-30 01:42:52 -04:00
GriffinR 1d703e786b move some data out of event_scripts, use game stat constants 2019-09-05 14:56:34 -04:00
GriffinR 6b04ea0727 Merge branch 'master' into document-eventscripts 2019-09-03 22:22:14 -04:00
Tustin2121 6508469259 Rename movobjectoffscreen to copyobjectxytoperm
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
GriffinR ecf2097abb initial event_scripts documentation 2019-08-14 23:38:42 -04:00
GriffinR c2bf668fdd rename town/city vars 2019-08-05 11:23:45 -04:00
GriffinR 0f5d96e5f5 name used and unnamed vars 2019-08-03 14:12:48 -04:00
Fontbane 901a83d249 Fix some labels and include decorations.h
Include decorations.h in shop.c

Include decorations.h in event_scripts.s
2019-04-22 17:23:59 -05:00
Fontbane 2c076f1f3e Doc most OnTransitions 2019-04-22 17:23:59 -05:00
Fontbane 4a09a5da33 Doc field move scripts completely, use fldeff constants for dofieldeffect
Fix labels

Fix labels again

Delete extra boulder scripts

Now it should build fine
2019-04-06 12:48:50 -05:00
Fontbane 90e32f4ec5 Document landmark setting and item balls 2019-04-04 19:34:35 -05:00
huderlem 84573f1774 Merge pull request #574 from Phlosioneer/event-vars
Event vars
2019-02-25 08:02:28 -06:00
Phlosioneer 8816aa527d Update map script files 2019-02-25 08:01:22 -06:00
Phlosioneer 4e5fae0086 Merge branch 'master' into event-vars 2019-02-25 02:24:20 -05:00
Phlosioneer 0de831fd29 Name some common single-entry movements 2019-02-24 10:10:18 -06:00
Phlosioneer 4582fd1545 Name a ton of commonly used event scripts 2019-02-24 10:10:18 -06:00
Phlosioneer e12a7790cf Start porting pokeruby vars to pokeemerald 2019-02-22 04:01:38 -05:00
Marcus Huderle 19b76bffda Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields 2019-02-16 16:56:41 -06:00
garak 0b1bb9e4e9 use strings for map json coord_event var_value 2019-02-16 16:14:43 -06:00
Marcus Huderle 29d6221935 Convert map data to JSON 2019-01-31 15:51:20 -06:00
Marcus Huderle 5c1667b41a Define layout constants 2019-01-29 16:55:25 -06:00
Tetrable a3ebca4d81 Fix merge conflicts 2019-01-02 21:25:14 +00:00
Tetrable 1e3da62d24 Finish off labelling flags 2019-01-02 21:12:43 +00:00
Melody dc6c0ed17e add event object var references 2018-12-29 11:56:53 -06:00
Melody 6d556f8cf7 improve checkplayergender calls
clean up constant definitions

make tweaks from review
2018-12-28 08:22:21 -06:00
Marcus Huderle a1ea3b5e39 Use map_header_flags macro (#483) 2018-12-26 12:20:15 -06:00
Melody 38293d4293 use player constant in obj script commands 2018-12-24 16:31:24 -05:00
Melody 55005f1588 improve call_if macros 2018-12-21 21:32:45 -05:00
Melody ac2e4adf2d improve goto_if macros 2018-12-21 20:28:24 -05:00
Melody 5e6ceeb631 update applymovement to remove magic numbers 2018-12-19 14:08:01 -05:00
Melody 2615ece23b Use normal apostrophes like adults 2018-12-07 10:41:08 -05:00
Melody 10725def8e trainerbattle_normal → trainerbattle_single
* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody bad5323642 cleans up trainer battle scripts
* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
Melody 862265b73a defines register_matchcall macro 2018-12-02 06:04:59 -05:00
Melody c557ac61ae adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
garak 113a8d1efd clean flags and remove temp macro 2018-10-19 14:59:18 -04:00
garak 1441ee6bc3 finish event object flags 2018-10-19 13:04:47 -04:00