Commit Graph

55 Commits

Author SHA1 Message Date
Bassoonian
367f6dc8fd Address concerns 2024-07-13 18:01:54 +02:00
Bassoonian
003bd54600 Rename battle terrain to environment 2024-07-13 12:02:18 +02:00
Eduardo Quezada
af210da972 Solved a bunch of -Wall errors on modern 2023-09-20 19:01:08 -03:00
GriffinR
6598cb30bc Document stat change animation 2023-08-08 23:56:16 -04:00
GriffinR
41847cd5aa STAT_ANIM constant usage 2023-08-04 16:27:45 -04:00
Eduardo Quezada
f8c0f91c66 Using RGB color constants where appropiate 2023-07-31 15:33:14 -04:00
GriffinR
14f7e49099 Add some missing palette macro use 2023-05-25 15:09:16 -04:00
GriffinR
3b15fd34cc Merge branch 'master' of https://github.com/pret/pokeemerald into constants-num-frames 2023-02-01 16:09:01 -05:00
GriffinR
0cc10a1ada Merge branch 'master' of https://github.com/pret/pokeemerald into ui-standardize 2023-01-18 11:07:12 -05:00
GriffinR
60e1ad20e4 Add NUM_MON_PIC_FRAMES, and trainer pic size constants 2022-10-10 23:16:08 -04:00
Martin Griffin
d57442a511 Decimal paletteNums 2022-08-19 17:05:22 +01:00
GriffinR
c2d5dd2a1f Additional battle anim sync 2022-08-19 11:51:13 -04:00
Martin Griffin
6fed961ed6 Write palette IDs in hex 2022-08-19 15:29:35 +01:00
GriffinR
2ec8f27811 Add missing usage of SOUND_PAN_* 2022-08-16 13:04:00 -04:00
Eduardo Quezada
01558ff8f3 Struct pointers star standarizing 2022-07-29 11:15:33 -04:00
Eduardo Quezada
a37d8b1346 Documented boolean uses 2022-07-25 14:59:14 -04:00
GriffinR
1ca1bff81c Merge branch 'master' of https://github.com/GriffinRichards/pokeemerald into doc-arg 2022-06-03 15:43:21 -04:00
sphericalice
284e46927a Use the FREE_AND_SET_NULL macro where appropriate 2022-06-03 15:56:11 +01:00
GriffinR
a8437493c1 Document generic argument names in battle anim palettes 2022-06-01 12:25:01 -04:00
GriffinR
d20341646a Start battle_anim_mons doc 2021-11-08 11:46:13 -05:00
GriffinR
31b501e7eb Start misc battle documentation 2021-10-08 16:39:46 -04:00
PikalaxALT
810ca5f8ff Flatten pos fields in struct Sprite 2021-07-07 09:11:52 -04:00
Marcus Huderle
c900de35e7 Fix build and cleanup mistakes 2021-02-28 09:54:55 -06:00
Marcus Huderle
a85fada314 Document more battle anim effects 2021-02-28 09:54:55 -06:00
Marcus Huderle
c323e7f061 Document some battle anim funcs and data 2021-02-27 11:04:45 -06:00
GriffinR
3fd5e143a9 Misc battle anim documentation 2021-01-23 00:40:46 -05:00
GriffinR
a392cca928 Misc battle documentation 2021-01-23 00:40:31 -05:00
GriffinR
3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
GriffinR
65bd2faf94 Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest 2020-08-16 05:59:10 -04:00
GriffinR
c42c1ab8c1 Document contest appeal 2020-08-15 14:32:30 -04:00
PokeCodec
fb6f859edd semicolon 2020-07-27 19:17:34 -04:00
GriffinR
51cd0ac081 Rename battle anim type files, remove unneeded ARG_RET_IDs 2020-02-25 12:54:08 -06:00
GriffinR
dc3c2b72f2 Clean up move anim doc 2020-02-25 12:54:08 -06:00
GriffinR
68dc68907b Label move anim data 2020-02-25 12:54:08 -06:00
GriffinR
efd53d080c Clean up battle anim C for doc 2020-02-25 12:54:08 -06:00
GriffinR
afa1ae2209 Finish documenting move anim scripts 2020-02-25 12:54:08 -06:00
GriffinR
208057d7ae Document move anims S-Z 2020-02-25 12:54:08 -06:00
GriffinR
0d651c7c9e Some battle anim review changes 2020-02-25 12:54:08 -06:00
GriffinR
1ba12dc050 Document move anims I-S 2020-02-25 12:54:08 -06:00
GriffinR
501d0d3c18 Document move anims C-H 2020-02-25 12:54:08 -06:00
GriffinR
6eb44dc507 Document move anims A-C 2020-02-25 12:54:08 -06:00
Sewef
def7a4a18a more battle_anims_effects_2 2019-10-20 12:29:08 -05:00
PikalaxALT
306ce048ad Move gflib srcs and headers to gflib subdir 2019-09-08 21:07:54 -04:00
Marcus Huderle
1253cbf5f6 Document some battle anim things 2019-02-06 21:14:28 -06:00
Marcus Huderle
a0ff38d0be Fix build 2018-12-31 16:53:38 -06:00
Marcus Huderle
fb2d1591c1 Document more battle anim effects 2018-12-31 16:53:38 -06:00
Diegoisawesome
bd7c251859 Fix compressed palette alignment 2018-12-18 20:15:59 -06:00
Marcus Huderle
c74468fd11 Document a bunch of battle anim stuff 2018-12-17 22:16:17 -06:00
Marcus Huderle
170b6ef449 Decompile battle_intro.c (#444) 2018-12-12 23:18:25 -06:00
nullableVoidPtr
f9ff7316d5 Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs 2018-12-06 10:38:28 +08:00