Commit Graph

3196 Commits

Author SHA1 Message Date
GriffinR 6eaeceb3ef Merge pull request #467 from GriffinRichards/sync-fieldmap
Sync fieldmap.c
2021-10-01 18:30:55 -04:00
GriffinR 1460774d1d Sync fieldmap.c 2021-10-01 17:56:14 -04:00
GriffinR 1f7eb7ea01 Merge pull request #466 from Deokishisu/master
Fix Magic Numbers in battle_anim_scripts.s
2021-10-01 00:26:48 -04:00
Deokishisu 18ca5ef678 Fix Magic Numbers in battle_anim_scripts.s
This file should still be synced properly with pokeemerald in the future, but for now the magic numbers for the sound constants have been fixed.
2021-10-01 00:01:16 -04:00
GriffinR fb1bca5b3e Merge pull request #464 from colonelsalt/documentation
Document fields in oak_speech
2021-09-26 22:46:10 -04:00
GriffinR b0698e27f9 Merge pull request #465 from SatoMew/master
Add fix to disallow negative current HP values
2021-09-14 13:27:28 -04:00
SatoMew e13a99717b Add fix to disallow negative current HP values 2021-09-13 21:51:56 +01:00
colonelsalt d3e0bb6bba Removed #define access for data array in Oak speech subtasks take 3 2021-09-02 12:29:53 +01:00
colonelsalt ba1a9e36f8 Removed #define access for data array in Oak speech subtasks take 2 2021-09-02 12:25:49 +01:00
colonelsalt c8c5a06a43 Removed #define access for data array in Oak speech subtasks 2021-09-02 12:16:40 +01:00
colonelsalt 54377a43f5 Changed enum name for Oak speech trainer pics 2021-09-02 11:17:38 +01:00
colonelsalt 7ba40824f5 Documented some fields in oak_speech.c 2021-09-02 11:12:38 +01:00
PikalaxALT 6de0d61daf Merge pull request #463 from PikalaxALT/fix_mid2agb_call
Fix default mid2agb Makefile rule
2021-09-01 17:19:20 -04:00
PikalaxALT 69aac07cc1 Fix default mid2agb Makefile rule 2021-09-01 17:11:58 -04:00
GriffinR 39c623c8cd Merge pull request #461 from Kurausukun/oops
oops
2021-08-21 07:49:17 -04:00
Kurausukun bb84e66e82 oops 2021-08-20 22:32:38 -04:00
GriffinR 9ad143bf24 Merge pull request #460 from Sewef/master
Use SHINY_ODDS where necessary
2021-08-19 13:37:01 -04:00
Sewef c7473dac0b Use SHINY_ODDS where necessary 2021-08-19 19:24:11 +02:00
PikalaxALT f77e1a9901 Merge pull request #457 from Kurausukun/cgbsound
Port CgbSound Documentation and Fakematch Fixes
2021-08-11 19:55:16 -04:00
PikalaxALT 65d5dab679 Merge pull request #459 from GriffinRichards/fix-symbols
Fix symbols branch commit messages
2021-08-11 19:43:23 -04:00
GriffinR dbdd0d40f3 Fix symbols branch commit messages 2021-08-11 19:27:12 -04:00
GriffinR 073f315fc3 Merge pull request #458 from Squeetz/master
Rename and document HITMARKER_x100000
2021-08-11 12:21:26 -04:00
Squeetz d4695fffe7 Rename and document HITMARKER_x100000
This marker makes the target unable to Counter or Mirror Coat the damage back to an attacker, however the game does not have a scenario where this is applicable since all its uses are in end-turn events. It's used for all passive damage, where the damage dealt isn't coming from an attacker.
Alternate name: HITMARKER_NO_ATTACKER
2021-08-11 15:45:30 +02:00
Kurausukun 2a244c57dc unsigned int -> u32 2021-08-08 22:23:54 -04:00
Kurausukun dbc41d1d14 port cgbsound documentation and fakematch fixes 2021-08-08 20:44:52 -04:00
GriffinR feb5428937 Merge pull request #456 from SethBarberee/one_func_name
[New Game] Name single func
2021-08-01 12:15:35 -04:00
Seth Barberee c370eddd92 name single func 2021-08-01 09:02:55 -07:00
GriffinR 1150e16b68 Merge pull request #450 from PikalaxALT/flatten_sprite_pos
Flatten pos fields in struct Sprite
2021-07-25 12:51:51 -04:00
PikalaxALT cd8ac0ed9b Merge pull request #454 from PikalaxALT/misc_fixes
Swap two fields in player PC struct
2021-07-18 08:14:14 -04:00
PikalaxALT 864d371c25 Swap two fields in player PC struct 2021-07-17 20:33:31 -04:00
PikalaxALT 00c0cb05b0 Merge pull request #453 from PikalaxALT/fix_symbols_commit_msg
Use merge commit message for symbols branch
2021-07-16 12:58:58 -04:00
PikalaxALT d3ef86dd2b Use merge commit message for symbols branch 2021-07-16 12:20:35 -04:00
GriffinR ea889b65ae Merge pull request #452 from Kurausukun/protectfix
Port Protect Animation Fix from Emerald
2021-07-13 00:42:44 -04:00
Kurausukun d7f5e8d8f2 port UB fix from emerald 2021-07-12 23:57:38 -04:00
PikalaxALT f1e345d279 Merge pull request #451 from GriffinRichards/fix-symsname
Use PR title for symbols branch commits
2021-07-08 11:35:05 -04:00
GriffinR 9648aad176 Use PR title for symbols branch commits 2021-07-08 11:25:58 -04:00
PikalaxALT aec808ac0d Flatten pos fields in struct Sprite 2021-07-07 09:05:48 -04:00
GriffinR 1a43cdc81f Merge pull request #449 from Kurausukun/align
Remove Unnecessary .aligns
2021-07-03 21:55:36 -04:00
Kurausukun 41ff1d7672 remove unnecessary .aligns 2021-07-03 20:19:26 -04:00
GriffinR 585d92f298 Merge pull request #445 from Kurausukun/ubfix
Port UBFIX Macro and Some Usages from Emerald
2021-07-03 17:25:05 -04:00
Kurausukun ff94d49a45 add SAFE_DIV macro and usages 2021-07-03 17:18:41 -04:00
GriffinR 558097f423 Merge pull request #441 from Kurausukun/cast_test
Change itemPrintFunc to Use u32 Instead of s32
2021-07-03 17:14:06 -04:00
Kurausukun ee0f35b866 Merge branch 'master' of https://github.com/pret/pokefirered into ubfix 2021-07-03 17:02:32 -04:00
Kurausukun 4a8bc916b1 remove redundant variable 2021-07-03 17:00:04 -04:00
Kurausukun 85beaf7f82 Merge branch 'master' of https://github.com/pret/pokefirered into cast_test 2021-07-03 16:57:44 -04:00
GriffinR bbf39b8560 Merge pull request #442 from GriffinRichards/fix-offsets
Remove hardcoded offsets in battle scripts
2021-07-03 11:15:38 -04:00
GriffinR 552060c900 Merge pull request #448 from SnorlaxMonster/terrain
Using macro for plain terrain instead of hardcoded numbers
2021-07-03 09:38:56 -04:00
GriffinR 3927917784 Merge pull request #447 from Deokishisu/patch-2
Fix Magic Number in party_menu.c
2021-07-01 07:28:57 -04:00
Deokishisu dd3d464b6a Fix Magic Number in party_menu.c
`DisplayPartyPokemonDataForMoveTutorOrEvolutionItem` in `party_menu.c` had a magic number that was missed. This commit fixes it.
2021-07-01 03:11:05 -04:00
GriffinR b564c1e58c Merge pull request #446 from garakmon/hey
fix encounter slot logic to accomodate changes
2021-06-27 21:41:20 -04:00