Merge pull request #2151 from ghoulslash/pret/repeatparticlefix

Fix Repeat Ball Particle Animation Sprite Count
This commit is contained in:
GriffinR
2025-06-09 16:43:57 -04:00
committed by GitHub

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@@ -1864,7 +1864,7 @@ static void RepeatBallOpenParticleAnimation(u8 taskId)
priority = gTasks[taskId].data[3]; priority = gTasks[taskId].data[3];
subpriority = gTasks[taskId].data[4]; subpriority = gTasks[taskId].data[4];
for (i = 0; i < POKEBALL_COUNT; i++) for (i = 0; i < 12; i++)
{ {
spriteId = CreateSprite(&sBallParticleSpriteTemplates[ballId], x, y, subpriority); spriteId = CreateSprite(&sBallParticleSpriteTemplates[ballId], x, y, subpriority);
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)