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22
INSTALL.md
@@ -339,7 +339,7 @@ Then proceed to [Choosing where to store pokeemerald (Linux)](#choosing-where-to
|
||||
### Arch Linux
|
||||
Run this command as root to install the necessary packages:
|
||||
```bash
|
||||
pacman -S base-devel arm-none-eabi-binutils git libpng
|
||||
pacman -S base-devel arm-none-eabi-binutils arm-none-eabi-newlib git libpng
|
||||
```
|
||||
Then proceed to [Choosing where to store pokeemerald (Linux)](#choosing-where-to-store-pokeemerald-linux).
|
||||
<details>
|
||||
@@ -357,6 +357,26 @@ nix-shell -p pkgsCross.arm-embedded.stdenv.cc git pkg-config libpng
|
||||
```
|
||||
Then proceed to [Choosing where to store pokeemerald (Linux)](#choosing-where-to-store-pokeemerald-linux).
|
||||
|
||||
### OpenBSD
|
||||
Install requirements:
|
||||
```bash
|
||||
pkg_add gmake bash arm-none-eabi-binutils clang git
|
||||
```
|
||||
|
||||
Clone pokeemerald & agbcc, and Build agbcc
|
||||
```bash
|
||||
git clone https://github.com/pret/pokeemerald
|
||||
git clone https://github.com/pret/agbcc
|
||||
cd agbcc && ./build.sh
|
||||
./install.sh ../pokeemerald
|
||||
```
|
||||
|
||||
Build the ROM:
|
||||
```bash
|
||||
cd ../pokeemerald
|
||||
gmake
|
||||
```
|
||||
|
||||
### Other distributions
|
||||
_(Specific instructions for other distributions would be greatly appreciated!)_
|
||||
|
||||
|
||||
30
Jenkinsfile
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
pipeline {
|
||||
agent any
|
||||
|
||||
stages {
|
||||
stage('Checkout') {
|
||||
steps {
|
||||
checkout scm
|
||||
}
|
||||
}
|
||||
|
||||
stage('Configure') {
|
||||
steps {
|
||||
sh '''
|
||||
mkdir -p build
|
||||
cd build
|
||||
cmake ..
|
||||
'''
|
||||
}
|
||||
}
|
||||
|
||||
stage('Build') {
|
||||
steps {
|
||||
sh '''
|
||||
cd build
|
||||
make -j$(nproc)
|
||||
'''
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1048,7 +1048,7 @@
|
||||
.byte 0xcc
|
||||
.endm
|
||||
|
||||
.macro cureifburnedparalysedorpoisoned ptr:req
|
||||
.macro cureifburnedparalyzedorpoisoned ptr:req
|
||||
.byte 0xcd
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
@@ -169,7 +169,10 @@
|
||||
.endm
|
||||
|
||||
@ Copies the value of source into destination.
|
||||
.macro copyvar destination:req, source:req
|
||||
.macro copyvar destination:req, source:req, warn=TRUE
|
||||
.if \warn && !((\source >= VARS_START && \source <= VARS_END) || (\source >= SPECIAL_VARS_START && \source <= SPECIAL_VARS_END))
|
||||
.warning "copyvar with a value that is not a VAR_ constant; did you mean setvar instead?"
|
||||
.endif
|
||||
.byte SCR_OP_COPYVAR
|
||||
.2byte \destination
|
||||
.2byte \source
|
||||
@@ -667,6 +670,14 @@
|
||||
map \map
|
||||
.endm
|
||||
|
||||
@ Set the player object's invisibility to FALSE.
|
||||
.macro showplayer
|
||||
.byte SCR_OP_SHOWOBJECTAT
|
||||
.2byte LOCALID_PLAYER
|
||||
.byte 0 @ map group
|
||||
.byte 0 @ map num
|
||||
.endm
|
||||
|
||||
@ Sets the specified object's invisibility to TRUE.
|
||||
.macro hideobjectat localId:req, map:req
|
||||
.byte SCR_OP_HIDEOBJECTAT
|
||||
@@ -674,6 +685,14 @@
|
||||
map \map
|
||||
.endm
|
||||
|
||||
@ Set the player object's invisibility to TRUE.
|
||||
.macro hideplayer
|
||||
.byte SCR_OP_HIDEOBJECTAT
|
||||
.2byte LOCALID_PLAYER
|
||||
.byte 0 @ map group
|
||||
.byte 0 @ map num
|
||||
.endm
|
||||
|
||||
@ Turns the currently selected object (if there is one) to face the player.
|
||||
.macro faceplayer
|
||||
.byte SCR_OP_FACEPLAYER
|
||||
|
||||
@@ -11,3 +11,41 @@
|
||||
.space 1 @ Padding
|
||||
.2byte \unknown
|
||||
.endm
|
||||
|
||||
.macro voice_group label:req, starting_note
|
||||
.align 2
|
||||
.ifb \starting_note
|
||||
.global voicegroup_\label
|
||||
voicegroup_\label:
|
||||
.else
|
||||
.set voicegroup_\label, . - \starting_note * 0xC
|
||||
.endif
|
||||
.endm
|
||||
|
||||
.macro keysplit label:req, starting_note
|
||||
.ifb \starting_note
|
||||
.global keysplit_\label
|
||||
keysplit_\label:
|
||||
.set _last_note, 0
|
||||
.else
|
||||
.set keysplit_\label, . - \starting_note
|
||||
.set _last_note, \starting_note
|
||||
.endif
|
||||
.set _last_split, 0
|
||||
.endm
|
||||
|
||||
.macro split index:req, ending_note:req
|
||||
.if \ending_note < _last_note
|
||||
.if _last_split == 0
|
||||
.error "split's ending_note earlier than previous keysplit's starting_note"
|
||||
.else
|
||||
.error "split's ending_note earlier than previous split's ending_note"
|
||||
.endif
|
||||
.else
|
||||
.rept \ending_note - _last_note
|
||||
.byte \index
|
||||
.endr
|
||||
.endif
|
||||
.set _last_note, \ending_note
|
||||
.set _last_split, 1
|
||||
.endm
|
||||
|
||||
@@ -2,8 +2,12 @@
|
||||
|
||||
@ Takes a MAP constant and outputs the map group and map number as separate bytes
|
||||
.macro map map_id:req
|
||||
.ifdef \map_id
|
||||
.byte \map_id >> 8 @ map group
|
||||
.byte \map_id & 0xFF @ map num
|
||||
.else
|
||||
.error "undefined map (check for typos)"
|
||||
.endif
|
||||
.endm
|
||||
|
||||
@ Defines a map script. 'type' is any MAP_SCRIPT_* constant (see include/constants/map_scripts.h)
|
||||
|
||||
@@ -2521,7 +2521,7 @@ BattleScript_EffectRefresh::
|
||||
attackcanceler
|
||||
attackstring
|
||||
ppreduce
|
||||
cureifburnedparalysedorpoisoned BattleScript_ButItFailed
|
||||
cureifburnedparalyzedorpoisoned BattleScript_ButItFailed
|
||||
attackanimation
|
||||
waitanimation
|
||||
printstring STRINGID_PKMNSTATUSNORMAL
|
||||
@@ -3208,7 +3208,7 @@ BattleScript_DamagingWeatherLoop::
|
||||
jumpifword CMP_EQUAL, gBattleMoveDamage, 0, BattleScript_DamagingWeatherLoopIncrement
|
||||
printfromtable gSandStormHailDmgStringIds
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
orword gHitMarker, HITMARKER_IGNORE_BIDE | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_GRUDGE
|
||||
orword gHitMarker, HITMARKER_IGNORE_BIDE | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE | HITMARKER_GRUDGE
|
||||
effectivenesssound
|
||||
hitanimation BS_ATTACKER
|
||||
healthbarupdate BS_ATTACKER
|
||||
@@ -3220,7 +3220,7 @@ BattleScript_DamagingWeatherLoopIncrement::
|
||||
addbyte gBattleCommunication, 1
|
||||
jumpifbytenotequal gBattleCommunication, gBattlersCount, BattleScript_DamagingWeatherLoop
|
||||
BattleScript_DamagingWeatherContinuesEnd::
|
||||
bicword gHitMarker, HITMARKER_IGNORE_BIDE | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE | HITMARKER_GRUDGE
|
||||
bicword gHitMarker, HITMARKER_IGNORE_BIDE | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE | HITMARKER_GRUDGE
|
||||
end2
|
||||
|
||||
BattleScript_SandStormHailEnds::
|
||||
@@ -3264,7 +3264,7 @@ BattleScript_SafeguardEnds::
|
||||
|
||||
BattleScript_LeechSeedTurnDrain::
|
||||
playanimation BS_ATTACKER, B_ANIM_LEECH_SEED_DRAIN, sB_ANIM_ARG1
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE
|
||||
healthbarupdate BS_ATTACKER
|
||||
datahpupdate BS_ATTACKER
|
||||
copyword gBattleMoveDamage, gHpDealt
|
||||
@@ -3275,7 +3275,7 @@ BattleScript_LeechSeedTurnDrain::
|
||||
BattleScript_LeechSeedTurnPrintLiquidOoze::
|
||||
setbyte cMULTISTRING_CHOOSER, B_MSG_LEECH_SEED_OOZE
|
||||
BattleScript_LeechSeedTurnPrintAndUpdateHp::
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE
|
||||
healthbarupdate BS_TARGET
|
||||
datahpupdate BS_TARGET
|
||||
printfromtable gLeechSeedStringIds
|
||||
@@ -3379,14 +3379,14 @@ BattleScript_EncoredNoMore::
|
||||
BattleScript_DestinyBondTakesLife::
|
||||
printstring STRINGID_PKMNTOOKFOE
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE
|
||||
healthbarupdate BS_ATTACKER
|
||||
datahpupdate BS_ATTACKER
|
||||
tryfaintmon BS_ATTACKER
|
||||
return
|
||||
|
||||
BattleScript_SpikesOnAttacker::
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE
|
||||
healthbarupdate BS_ATTACKER
|
||||
datahpupdate BS_ATTACKER
|
||||
call BattleScript_PrintHurtBySpikes
|
||||
@@ -3401,7 +3401,7 @@ BattleScript_SpikesOnAttackerFainted::
|
||||
goto BattleScript_HandleFaintedMon
|
||||
|
||||
BattleScript_SpikesOnTarget::
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE
|
||||
healthbarupdate BS_TARGET
|
||||
datahpupdate BS_TARGET
|
||||
call BattleScript_PrintHurtBySpikes
|
||||
@@ -3416,7 +3416,7 @@ BattleScript_SpikesOnTargetFainted::
|
||||
goto BattleScript_HandleFaintedMon
|
||||
|
||||
BattleScript_SpikesOnFaintedBattler::
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE
|
||||
healthbarupdate BS_FAINTED
|
||||
datahpupdate BS_FAINTED
|
||||
call BattleScript_PrintHurtBySpikes
|
||||
@@ -3438,7 +3438,7 @@ BattleScript_PrintHurtBySpikes::
|
||||
BattleScript_PerishSongTakesLife::
|
||||
printstring STRINGID_PKMNPERISHCOUNTFELL
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE
|
||||
healthbarupdate BS_ATTACKER
|
||||
datahpupdate BS_ATTACKER
|
||||
tryfaintmon BS_ATTACKER
|
||||
@@ -3739,7 +3739,7 @@ BattleScript_PoisonTurnDmg::
|
||||
BattleScript_DoStatusTurnDmg::
|
||||
statusanimation BS_ATTACKER
|
||||
BattleScript_DoTurnDmg::
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE
|
||||
healthbarupdate BS_ATTACKER
|
||||
datahpupdate BS_ATTACKER
|
||||
tryfaintmon BS_ATTACKER
|
||||
@@ -3806,7 +3806,7 @@ BattleScript_DoSelfConfusionDmg::
|
||||
effectivenesssound
|
||||
hitanimation BS_ATTACKER
|
||||
waitstate
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE
|
||||
healthbarupdate BS_ATTACKER
|
||||
datahpupdate BS_ATTACKER
|
||||
resultmessage
|
||||
@@ -3939,7 +3939,7 @@ BattleScript_MoveEffectRecoil::
|
||||
jumpifmove MOVE_STRUGGLE, BattleScript_DoRecoil
|
||||
jumpifability BS_ATTACKER, ABILITY_ROCK_HEAD, BattleScript_RecoilEnd
|
||||
BattleScript_DoRecoil::
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE
|
||||
healthbarupdate BS_ATTACKER
|
||||
datahpupdate BS_ATTACKER
|
||||
printstring STRINGID_PKMNHITWITHRECOIL
|
||||
@@ -4182,7 +4182,7 @@ BattleScript_ColorChangeActivates::
|
||||
return
|
||||
|
||||
BattleScript_RoughSkinActivates::
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_DAMAGE
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_PASSIVE_HP_UPDATE
|
||||
healthbarupdate BS_ATTACKER
|
||||
datahpupdate BS_ATTACKER
|
||||
printstring STRINGID_PKMNHURTSWITH
|
||||
|
||||
@@ -787,7 +787,7 @@ EventScript_UnusedBoardFerry::
|
||||
delay 30
|
||||
applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFasterUp
|
||||
waitmovement 0
|
||||
showobjectat LOCALID_PLAYER, 0
|
||||
showplayer
|
||||
delay 30
|
||||
applymovement LOCALID_PLAYER, Movement_UnusedBoardFerry
|
||||
waitmovement 0
|
||||
@@ -802,7 +802,7 @@ Common_EventScript_FerryDepartIsland::
|
||||
call_if_eq VAR_FACING, DIR_SOUTH, Ferry_EventScript_DepartIslandSouth
|
||||
call_if_eq VAR_FACING, DIR_WEST, Ferry_EventScript_DepartIslandWest
|
||||
delay 30
|
||||
hideobjectat LOCALID_PLAYER, 0
|
||||
hideplayer
|
||||
call Common_EventScript_FerryDepart
|
||||
return
|
||||
|
||||
|
||||
@@ -349,7 +349,11 @@ LilycoveCity_ContestLobby_EventScript_SetMasterContestType::
|
||||
@ Functionally unused
|
||||
LilycoveCity_ContestLobby_EventScript_SetDebug::
|
||||
setflag FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR
|
||||
copyvar VAR_LILYCOVE_MUSEUM_2F_STATE, 1
|
||||
#ifdef UBFIX
|
||||
setvar VAR_LILYCOVE_MUSEUM_2F_STATE, 1
|
||||
#else
|
||||
copyvar VAR_LILYCOVE_MUSEUM_2F_STATE, 1, warn=FALSE
|
||||
#endif
|
||||
additem ITEM_CONTEST_PASS
|
||||
setvar VAR_0x800B, 8
|
||||
setvar VAR_CONTEST_RANK, CONTEST_RANK_MASTER
|
||||
|
||||
@@ -333,7 +333,7 @@ LilycoveCity_Harbor_EventScript_BoardFerryWithSailor::
|
||||
call_if_eq VAR_FACING, DIR_NORTH, LilycoveCity_Harbor_EventScript_PlayerBoardFerryNorth
|
||||
call_if_eq VAR_FACING, DIR_EAST, LilycoveCity_Harbor_EventScript_PlayerBoardFerryEast
|
||||
delay 30
|
||||
hideobjectat LOCALID_PLAYER, 0
|
||||
hideplayer
|
||||
setvar VAR_0x8004, LOCALID_LILYCOVE_HARBOR_SS_TIDAL
|
||||
call Common_EventScript_FerryDepart
|
||||
return
|
||||
@@ -393,7 +393,7 @@ LilycoveCity_Harbor_EventScript_BoardFerry::
|
||||
call_if_eq VAR_FACING, DIR_NORTH, LilycoveCity_Harbor_EventScript_PlayerBoardFerryNorth
|
||||
call_if_eq VAR_FACING, DIR_EAST, LilycoveCity_Harbor_EventScript_PlayerBoardFerryEast
|
||||
delay 30
|
||||
hideobjectat LOCALID_PLAYER, 0
|
||||
hideplayer
|
||||
setvar VAR_0x8004, LOCALID_LILYCOVE_HARBOR_SS_TIDAL
|
||||
call Common_EventScript_FerryDepart
|
||||
return
|
||||
|
||||
@@ -76,7 +76,11 @@ LilycoveCity_LilycoveMuseum_2F_EventScript_ShowExhibitHall::
|
||||
applymovement LOCALID_PLAYER, LilycoveCity_LilycoveMuseum_2F_Movement_PlayerWalkInPlaceLeft
|
||||
waitmovement 0
|
||||
msgbox LilycoveCity_LilycoveMuseum_2F_Text_PleaseObtainPaintingsForExhibit, MSGBOX_SIGN
|
||||
copyvar VAR_LILYCOVE_MUSEUM_2F_STATE, 1
|
||||
#ifdef UBFIX
|
||||
setvar VAR_LILYCOVE_MUSEUM_2F_STATE, 1
|
||||
#else
|
||||
copyvar VAR_LILYCOVE_MUSEUM_2F_STATE, 1, warn=FALSE
|
||||
#endif
|
||||
releaseall
|
||||
end
|
||||
|
||||
|
||||
@@ -156,7 +156,7 @@ LittlerootTown_EventScript_GoInsideWithMom::
|
||||
waitmovement 0
|
||||
setflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE
|
||||
setvar VAR_LITTLEROOT_INTRO_STATE, 3
|
||||
hideobjectat LOCALID_PLAYER, 0
|
||||
hideplayer
|
||||
closedoor VAR_0x8004, VAR_0x8005
|
||||
waitdooranim
|
||||
clearflag FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN
|
||||
|
||||
@@ -6,7 +6,11 @@ SkyPillar_2F_MapScripts::
|
||||
|
||||
SkyPillar_2F_OnTransition:
|
||||
call_if_lt VAR_SKY_PILLAR_STATE, 2, SkyPillar_2F_EventScript_CleanFloor
|
||||
copyvar VAR_ICE_STEP_COUNT, 1
|
||||
#ifdef UBFIX
|
||||
setvar VAR_ICE_STEP_COUNT, 1
|
||||
#else
|
||||
copyvar VAR_ICE_STEP_COUNT, 1, warn=FALSE
|
||||
#endif
|
||||
end
|
||||
|
||||
SkyPillar_2F_EventScript_CleanFloor::
|
||||
|
||||
@@ -6,7 +6,11 @@ SkyPillar_4F_MapScripts::
|
||||
|
||||
SkyPillar_4F_OnTransition:
|
||||
call_if_lt VAR_SKY_PILLAR_STATE, 2, SkyPillar_4F_EventScript_CleanFloor
|
||||
copyvar VAR_ICE_STEP_COUNT, 1
|
||||
#ifdef UBFIX
|
||||
setvar VAR_ICE_STEP_COUNT, 1
|
||||
#else
|
||||
copyvar VAR_ICE_STEP_COUNT, 1, warn=FALSE
|
||||
#endif
|
||||
end
|
||||
|
||||
SkyPillar_4F_EventScript_CleanFloor::
|
||||
|
||||
@@ -228,7 +228,7 @@ SlateportCity_Harbor_EventScript_BoardFerry::
|
||||
call_if_eq VAR_FACING, DIR_NORTH, SlateportCity_Harbor_EventScript_BoardFerryNorth
|
||||
call_if_eq VAR_FACING, DIR_EAST, SlateportCity_Harbor_EventScript_BoardFerryEast
|
||||
delay 30
|
||||
hideobjectat LOCALID_PLAYER, 0
|
||||
hideplayer
|
||||
setvar VAR_0x8004, LOCALID_SLATEPORT_HARBOR_SS_TIDAL
|
||||
call Common_EventScript_FerryDepart
|
||||
return
|
||||
|
||||
@@ -356,7 +356,7 @@ CableClub_EventScript_EnterColosseum::
|
||||
waitdooranim
|
||||
applymovement LOCALID_PLAYER, Movement_PlayerEnterLinkRoom
|
||||
waitmovement 0
|
||||
hideobjectat LOCALID_PLAYER, 0
|
||||
hideplayer
|
||||
closedoor 9, 1
|
||||
waitdooranim
|
||||
release
|
||||
@@ -450,7 +450,7 @@ CableClub_EventScript_EnterTradeCenter::
|
||||
waitdooranim
|
||||
applymovement LOCALID_PLAYER, Movement_PlayerEnterLinkRoom
|
||||
waitmovement 0
|
||||
hideobjectat LOCALID_PLAYER, 0
|
||||
hideplayer
|
||||
closedoor 9, 1
|
||||
waitdooranim
|
||||
release
|
||||
@@ -515,7 +515,7 @@ CableClub_EventScript_EnterRecordCorner::
|
||||
waitdooranim
|
||||
applymovement LOCALID_PLAYER, Movement_PlayerEnterLinkRoom
|
||||
waitmovement 0
|
||||
hideobjectat LOCALID_PLAYER, 0
|
||||
hideplayer
|
||||
closedoor 9, 1
|
||||
waitdooranim
|
||||
release
|
||||
@@ -902,7 +902,7 @@ CableClub_EventScript_EnterUnionRoom::
|
||||
waitdooranim
|
||||
applymovement LOCALID_PLAYER, Movement_PlayerEnterLinkRoom
|
||||
waitmovement 0
|
||||
hideobjectat LOCALID_PLAYER, 0
|
||||
hideplayer
|
||||
closedoor 5, 1
|
||||
waitdooranim
|
||||
special Script_ResetUnionRoomTrade
|
||||
@@ -1202,7 +1202,7 @@ CableClub_EventScript_EnterWirelessLinkRoom::
|
||||
waitdooranim
|
||||
applymovement LOCALID_PLAYER, Movement_PlayerEnterLinkRoom
|
||||
waitmovement 0
|
||||
hideobjectat LOCALID_PLAYER, 0
|
||||
hideplayer
|
||||
closedoor 9, 1
|
||||
waitdooranim
|
||||
release
|
||||
@@ -1380,7 +1380,7 @@ MossdeepCity_GameCorner_1F_EventScript_EnterMinigameRoom::
|
||||
closemessage
|
||||
applymovement LOCALID_PLAYER, Movement_PlayerEnterMinigameRoom
|
||||
waitmovement 0
|
||||
hideobjectat LOCALID_PLAYER, 0
|
||||
hideplayer
|
||||
release
|
||||
waitstate
|
||||
end
|
||||
|
||||
@@ -3,7 +3,11 @@ CaveHole_CheckFallDownHole:
|
||||
.2byte 0
|
||||
|
||||
CaveHole_FixCrackedGround:
|
||||
copyvar VAR_ICE_STEP_COUNT, 1
|
||||
#ifdef UBFIX
|
||||
setvar VAR_ICE_STEP_COUNT, 1
|
||||
#else
|
||||
copyvar VAR_ICE_STEP_COUNT, 1, warn=FALSE
|
||||
#endif
|
||||
end
|
||||
|
||||
EventScript_FallDownHole::
|
||||
|
||||
|
Before Width: | Height: | Size: 284 B After Width: | Height: | Size: 277 B |
|
Before Width: | Height: | Size: 293 B After Width: | Height: | Size: 282 B |
|
Before Width: | Height: | Size: 297 B After Width: | Height: | Size: 284 B |
|
Before Width: | Height: | Size: 296 B After Width: | Height: | Size: 278 B |
|
Before Width: | Height: | Size: 336 B After Width: | Height: | Size: 328 B |
@@ -431,7 +431,7 @@ $(RAYQUAZAGFXDIR)/scene_3/rayquaza.4bpp: %.4bpp: %.png
|
||||
|
||||
$(RAYQUAZAGFXDIR)/scene_3/rayquaza_tail_fix.4bpp: $(RAYQUAZAGFXDIR)/scene_3/rayquaza_tail.4bpp
|
||||
cp $< $@
|
||||
head -c 12 /dev/zero >> $@
|
||||
dd if=/dev/zero bs=1 count=12 >> $@
|
||||
|
||||
$(RAYQUAZAGFXDIR)/scene_4/streaks.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -num_tiles 19 -Wnum_tiles
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "battle_util2.h"
|
||||
#include "battle_bg.h"
|
||||
#include "pokeball.h"
|
||||
#include "main.h"
|
||||
|
||||
#define GET_BATTLER_SIDE(battler) (GetBattlerPosition(battler) & BIT_SIDE)
|
||||
#define GET_BATTLER_SIDE2(battler) (gBattlerPositions[battler] & BIT_SIDE)
|
||||
@@ -430,7 +431,7 @@ struct BattleStruct
|
||||
u8 wishPerishSongState;
|
||||
u8 wishPerishSongBattlerId;
|
||||
bool8 overworldWeatherDone;
|
||||
u8 atkCancellerTracker;
|
||||
u8 atkCancelerTracker;
|
||||
struct BattleTvMovePoints tvMovePoints;
|
||||
struct BattleTv tv;
|
||||
u8 unused_7[0x28];
|
||||
@@ -716,7 +717,7 @@ extern u16 gBattleMovePower;
|
||||
extern u16 gMoveToLearn;
|
||||
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
|
||||
|
||||
extern void (*gPreBattleCallback1)(void);
|
||||
extern MainCallback gPreBattleCallback1;
|
||||
extern void (*gBattleMainFunc)(void);
|
||||
extern struct BattleResults gBattleResults;
|
||||
extern u8 gLeveledUpInBattle;
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
#define GUARD_BATTLE_PYRAMID_BAG_H
|
||||
|
||||
#include "list_menu.h"
|
||||
#include "main.h"
|
||||
#include "task.h"
|
||||
|
||||
enum {
|
||||
PYRAMIDBAG_LOC_FIELD,
|
||||
@@ -29,7 +31,7 @@ enum {
|
||||
|
||||
struct PyramidBagMenu
|
||||
{
|
||||
void (*newScreenCallback)(void);
|
||||
MainCallback newScreenCallback;
|
||||
u8 tilemapBuffer[BG_SCREEN_SIZE];
|
||||
u8 spriteIds[PBAG_SPRITE_COUNT];
|
||||
u8 windowIds[5];
|
||||
@@ -49,7 +51,7 @@ struct PyramidBagMenu
|
||||
|
||||
struct PyramidBagMenuState
|
||||
{
|
||||
void (*exitCallback)(void);
|
||||
MainCallback exitCallback;
|
||||
u8 location;
|
||||
u16 cursorPosition;
|
||||
u16 scrollPosition;
|
||||
@@ -63,11 +65,11 @@ void CB2_PyramidBagMenuFromStartMenu(void);
|
||||
void CB2_ReturnToPyramidBagMenu(void);
|
||||
void UpdatePyramidBagList(void);
|
||||
void UpdatePyramidBagCursorPos(void);
|
||||
void GoToBattlePyramidBagMenu(u8 location, void (*exitCallback)(void));
|
||||
void GoToBattlePyramidBagMenu(u8 location, MainCallback exitCallback);
|
||||
void Task_CloseBattlePyramidBagMessage(u8 taskId);
|
||||
void TryStoreHeldItemsInPyramidBag(void);
|
||||
void ChooseItemsToTossFromPyramidBag(void);
|
||||
void CloseBattlePyramidBag(u8 taskId);
|
||||
void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback)(u8 taskId));
|
||||
void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, TaskFunc callback);
|
||||
|
||||
#endif // GUARD_BATTLE_PYRAMID_BAG_H
|
||||
|
||||
@@ -84,7 +84,7 @@ u8 DoBattlerEndTurnEffects(void);
|
||||
bool8 HandleWishPerishSongOnTurnEnd(void);
|
||||
bool8 HandleFaintedMonActions(void);
|
||||
void TryClearRageStatuses(void);
|
||||
u8 AtkCanceller_UnableToUseMove(void);
|
||||
u8 AtkCanceler_UnableToUseMove(void);
|
||||
bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2);
|
||||
u8 CastformDataTypeChange(u8 battler);
|
||||
u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveArg);
|
||||
|
||||
@@ -188,13 +188,13 @@ enum BattlerId
|
||||
#define HITMARKER_NO_PPDEDUCT (1 << 11)
|
||||
#define HITMARKER_SWAP_ATTACKER_TARGET (1 << 12)
|
||||
#define HITMARKER_STATUS_ABILITY_EFFECT (1 << 13)
|
||||
#define HITMARKER_SYNCHRONISE_EFFECT (1 << 14)
|
||||
#define HITMARKER_SYNCHRONIZE_EFFECT (1 << 14)
|
||||
#define HITMARKER_RUN (1 << 15)
|
||||
#define HITMARKER_IGNORE_ON_AIR (1 << 16)
|
||||
#define HITMARKER_IGNORE_UNDERGROUND (1 << 17)
|
||||
#define HITMARKER_IGNORE_UNDERWATER (1 << 18)
|
||||
#define HITMARKER_UNABLE_TO_USE_MOVE (1 << 19)
|
||||
#define HITMARKER_PASSIVE_DAMAGE (1 << 20)
|
||||
#define HITMARKER_PASSIVE_HP_UPDATE (1 << 20)
|
||||
#define HITMARKER_DISOBEDIENT_MOVE (1 << 21)
|
||||
#define HITMARKER_PLAYER_FAINTED (1 << 22)
|
||||
#define HITMARKER_ALLOW_NO_PP (1 << 23)
|
||||
|
||||
@@ -3,11 +3,14 @@
|
||||
|
||||
#include "map_groups.h"
|
||||
|
||||
// Warps using this map will instead use the warp data stored in gSaveBlock1Ptr->dynamicWarp.
|
||||
// Used for warps that need to change destinations, e.g. when stepping off an elevator.
|
||||
#define MAP_DYNAMIC (0x7F | (0x7F << 8))
|
||||
enum
|
||||
{
|
||||
// Warps using this map will instead use the warp data stored in gSaveBlock1Ptr->dynamicWarp.
|
||||
// Used for warps that need to change destinations, e.g. when stepping off an elevator.
|
||||
MAP_DYNAMIC = (0x7F | (0x7F << 8)),
|
||||
|
||||
#define MAP_UNDEFINED (0xFF | (0xFF << 8))
|
||||
MAP_UNDEFINED = (0xFF | (0xFF << 8)),
|
||||
};
|
||||
|
||||
#define MAP_GROUP(map) (map >> 8)
|
||||
#define MAP_NUM(map) (map & 0xFF)
|
||||
|
||||
@@ -202,7 +202,7 @@
|
||||
#define USE_RANDOM_IVS (MAX_PER_STAT_IVS + 1)
|
||||
#define MAX_PER_STAT_EVS 255
|
||||
#define MAX_TOTAL_EVS 510
|
||||
#define EV_ITEM_RAISE_LIMIT 100
|
||||
#define EV_ITEM_RAISE_LIMIT 252
|
||||
|
||||
// Battle move flags
|
||||
#define FLAG_MAKES_CONTACT (1 << 0)
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
#ifndef GUARD_DODRIO_BERRY_PICKING_H
|
||||
#define GUARD_DODRIO_BERRY_PICKING_H
|
||||
|
||||
void StartDodrioBerryPicking(u16 partyId, void (*exitCallback)(void));
|
||||
#include "main.h"
|
||||
|
||||
void StartDodrioBerryPicking(u16 partyId, MainCallback exitCallback);
|
||||
void IsDodrioInParty(void);
|
||||
void ShowDodrioBerryPickingRecords(void);
|
||||
|
||||
|
||||
67
include/gametypes.h
Normal file
@@ -0,0 +1,67 @@
|
||||
#ifndef GUARD_GAMETYPES_H
|
||||
#define GUARD_GAMETYPES_H
|
||||
|
||||
#include "gba/types.h"
|
||||
|
||||
//
|
||||
// This header includes typedefs for fields that commonly appear throughout
|
||||
// the codebase, and which ROM hacks might benefit from being able to widen.
|
||||
//
|
||||
// These typedefs include the underlying type in their name for two reasons:
|
||||
//
|
||||
// - Game Freak wasn't fully consistent about field widths throughout
|
||||
// their codebase. For example, when Region Map Sections are persistently
|
||||
// stored in savedata, they're stored as 8-bit values; but much of the
|
||||
// codebase handles them as 16-bit values.
|
||||
//
|
||||
// - Although Pokemon Emerald doesn't come close to maxing out RAM, it *does*
|
||||
// use nearly all of its EEPROM. That is: the vanilla game uses 96% of the
|
||||
// flash memory available for storing players' save files, leaving 2172
|
||||
// bytes to spare within each of the game's two save files (primary and
|
||||
// backup). These spare bytes are not contiguous: SaveBlock1 can only grow
|
||||
// by 84 bytes, and SaveBlock2 can only grow by 120 bytes, with the rest
|
||||
// of the free space located after the player's PC-boxed Pokemon.
|
||||
//
|
||||
// With so little flash memory to spare, keeping track of how much space
|
||||
// you're using is vital -- and so is arranging struct members to minimize
|
||||
// compiler-inserted padding. It's easier to deal with this when you can
|
||||
// see these types' widths at a glance.
|
||||
//
|
||||
// Accordingly, this file generally doesn't contain just single types, but
|
||||
// rather families of types. For example, Region Map Sections are saved as
|
||||
// u8s within the player's save file, but are sometimes handled as u16s or
|
||||
// even s16s and ints; and so there are multiple typedefs for Map Sections
|
||||
// corresponding to each of these underlying types, and each typedef has a
|
||||
// name which indicates the underlying type.
|
||||
//
|
||||
// For a given family of typedefs, the smallest one should be considered
|
||||
// the "real" or "canonical" type. Continuing with Map Sections as our
|
||||
// example, the smallest type is an 8-bit integer, and so any values that
|
||||
// can't fit in an 8-bit integer will be truncated and lost at some point
|
||||
// within the codebase. Therefore mapsec_u8_t is the "canonical" type for
|
||||
// Map Sections, and the larger typedefs just exist to describe situations
|
||||
// where the game handles Map Sections inconsistently with that "canon."
|
||||
//
|
||||
|
||||
// Map Sections are named areas that can appear in the region map. Each
|
||||
// individual map can be assigned to a Map Section as appropriate. The
|
||||
// possible values are in constants/region_map_sections.h.
|
||||
//
|
||||
// If you choose to widen Map Sections, be aware that Met Locations (below)
|
||||
// are based on Map Sections and will also be widened.
|
||||
typedef u8 mapsec_u8_t;
|
||||
typedef u16 mapsec_u16_t;
|
||||
typedef s16 mapsec_s16_t;
|
||||
typedef s32 mapsec_s32_t;
|
||||
|
||||
// Met Locations for caught Pokemon use the same values as Map Sections,
|
||||
// except that 0xFD, 0xFE, and 0xFF have special meanings.
|
||||
//
|
||||
// Because this value appears inside every Pokemon's data, widening it will
|
||||
// consume a lot more space within flash memory. The space usage will be
|
||||
// greater than you expect due to how Pokemon substructs are laid out; you
|
||||
// would have to rearrange the substructs' contents in order to minimize
|
||||
// how much more space a wider Met Location would consume.
|
||||
typedef mapsec_u8_t metloc_u8_t;
|
||||
|
||||
#endif //GUARD_GAMETYPES_H
|
||||
@@ -401,7 +401,7 @@ extern const u8 gNoiseTable[];
|
||||
|
||||
extern const struct PokemonCrySong gPokemonCrySongTemplate;
|
||||
|
||||
extern const struct ToneData voicegroup000;
|
||||
extern const struct ToneData voicegroup_dummy;
|
||||
|
||||
extern char gNumMusicPlayers[];
|
||||
extern char gMaxLines[];
|
||||
|
||||
@@ -167,7 +167,7 @@ struct MapHeader
|
||||
/* 0x0C */ const struct MapConnections *connections;
|
||||
/* 0x10 */ u16 music;
|
||||
/* 0x12 */ u16 mapLayoutId;
|
||||
/* 0x14 */ u8 regionMapSectionId;
|
||||
/* 0x14 */ mapsec_u8_t regionMapSectionId;
|
||||
/* 0x15 */ u8 cave;
|
||||
/* 0x16 */ u8 weather;
|
||||
/* 0x17 */ u8 mapType;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <limits.h>
|
||||
#include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines.
|
||||
#include "gba/gba.h"
|
||||
#include "gametypes.h"
|
||||
#include "constants/global.h"
|
||||
#include "constants/flags.h"
|
||||
#include "constants/vars.h"
|
||||
|
||||
@@ -226,7 +226,7 @@ typedef union // size = 0x24
|
||||
/*0x04*/ u8 filler_04[2];
|
||||
/*0x06*/ u16 itemIds[SMARTSHOPPER_NUM_ITEMS];
|
||||
/*0x0C*/ u16 itemAmounts[SMARTSHOPPER_NUM_ITEMS];
|
||||
/*0x12*/ u8 shopLocation;
|
||||
/*0x12*/ mapsec_u8_t shopLocation;
|
||||
/*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
|
||||
/*0x1B*/ //u8 padding;
|
||||
} smartshopperShow;
|
||||
@@ -241,7 +241,7 @@ typedef union // size = 0x24
|
||||
/*0x0E*/ u16 species2;
|
||||
/*0x10*/ u8 nBallsUsed;
|
||||
/*0x11*/ u8 outcome;
|
||||
/*0x12*/ u8 location;
|
||||
/*0x12*/ mapsec_u8_t location;
|
||||
/*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
|
||||
/*0x1B*/ //u8 padding;
|
||||
} pokemonTodayFailed;
|
||||
@@ -267,7 +267,7 @@ typedef union // size = 0x24
|
||||
/*0x04*/ u16 caughtPoke;
|
||||
/*0x06*/ u16 steps;
|
||||
/*0x08*/ u16 species;
|
||||
/*0x0A*/ u8 location;
|
||||
/*0x0A*/ mapsec_u8_t location;
|
||||
/*0x0B*/ u8 language;
|
||||
/*0x0C*/ u8 filler_0C[7];
|
||||
/*0x13*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
|
||||
@@ -282,7 +282,7 @@ typedef union // size = 0x24
|
||||
/*0x04*/ u8 badgeCount;
|
||||
/*0x05*/ u8 nSilverSymbols;
|
||||
/*0x06*/ u8 nGoldSymbols;
|
||||
/*0x07*/ u8 location;
|
||||
/*0x07*/ mapsec_u8_t location;
|
||||
/*0x08*/ u16 battlePoints;
|
||||
/*0x0A*/ u16 mapLayoutId;
|
||||
/*0x0C*/ u8 language;
|
||||
@@ -309,7 +309,7 @@ typedef union // size = 0x24
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u16 item;
|
||||
/*0x04*/ u8 location;
|
||||
/*0x04*/ mapsec_u8_t location;
|
||||
/*0x05*/ u8 language;
|
||||
/*0x06*/ u16 mapLayoutId;
|
||||
/*0x08*/ u8 filler_08[11];
|
||||
@@ -336,7 +336,7 @@ typedef union // size = 0x24
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u16 lastOpponentSpecies;
|
||||
/*0x04*/ u8 location;
|
||||
/*0x04*/ mapsec_u8_t location;
|
||||
/*0x05*/ u8 outcome;
|
||||
/*0x06*/ u16 caughtMonBall;
|
||||
/*0x08*/ u16 balls;
|
||||
@@ -505,7 +505,7 @@ struct GabbyAndTyData
|
||||
/*2BA6*/ u16 mon2;
|
||||
/*2BA8*/ u16 lastMove;
|
||||
/*2BAA*/ u16 quote[1];
|
||||
/*2BAC*/ u8 mapnum;
|
||||
/*2BAC*/ mapsec_u8_t mapnum;
|
||||
/*2BAD*/ u8 battleNum;
|
||||
/*2BAE*/ u8 battleTookMoreThanOneTurn:1;
|
||||
u8 playerLostAMon:1;
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
#define GUARD_ITEM_MENU_H
|
||||
|
||||
#include "item.h"
|
||||
#include "main.h"
|
||||
#include "menu_helpers.h"
|
||||
|
||||
enum {
|
||||
@@ -47,7 +48,7 @@ enum {
|
||||
|
||||
struct BagPosition
|
||||
{
|
||||
void (*exitCallback)(void);
|
||||
MainCallback exitCallback;
|
||||
u8 location;
|
||||
u8 pocket;
|
||||
u16 pocketSwitchArrowPos;
|
||||
@@ -59,7 +60,7 @@ extern struct BagPosition gBagPosition;
|
||||
|
||||
struct BagMenu
|
||||
{
|
||||
void (*newScreenCallback)(void);
|
||||
MainCallback newScreenCallback;
|
||||
u8 tilemapBuffer[BG_SCREEN_SIZE];
|
||||
u8 spriteIds[ITEMMENUSPRITE_COUNT];
|
||||
u8 windowIds[ITEMWIN_COUNT];
|
||||
@@ -96,15 +97,15 @@ void CB2_BagMenuFromStartMenu(void);
|
||||
u8 GetItemListPosition(u8 pocketId);
|
||||
bool8 UseRegisteredKeyItemOnField(void);
|
||||
void CB2_GoToSellMenu(void);
|
||||
void GoToBagMenu(u8 location, u8 pocket, void ( *exitCallback)());
|
||||
void GoToBagMenu(u8 location, u8 pocket, MainCallback exitCallback);
|
||||
void DoWallyTutorialBagMenu(void);
|
||||
void ResetBagScrollPositions(void);
|
||||
void ChooseBerryForMachine(void (*exitCallback)(void));
|
||||
void ChooseBerryForMachine(MainCallback exitCallback);
|
||||
void CB2_ChooseBerry(void);
|
||||
void Task_FadeAndCloseBagMenu(u8 taskId);
|
||||
void BagMenu_YesNo(u8 taskId, u8 windowType, const struct YesNoFuncTable *funcTable);
|
||||
void UpdatePocketItemList(u8 pocketId);
|
||||
void DisplayItemMessage(u8 taskId, u8 fontId, const u8 *str, void (*callback)(u8 taskId));
|
||||
void DisplayItemMessage(u8 taskId, u8 fontId, const u8 *str, TaskFunc callback);
|
||||
void DisplayItemMessageOnField(u8 taskId, const u8 *string, TaskFunc callback);
|
||||
void CloseItemMessage(u8 taskId);
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#ifndef GUARD_LANDMARK_H
|
||||
#define GUARD_LANDMARK_H
|
||||
|
||||
const u8 *GetLandmarkName(u8 mapSection, u8 id, u8 count);
|
||||
const u8 *GetLandmarkName(mapsec_u8_t mapSection, u8 id, u8 count);
|
||||
|
||||
#endif // GUARD_LANDMARK_H
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#ifndef GUARD_MAIL_H
|
||||
#define GUARD_MAIL_H
|
||||
|
||||
#include "main.h"
|
||||
|
||||
#define IS_ITEM_MAIL(itemId) ((itemId == ITEM_ORANGE_MAIL \
|
||||
|| itemId == ITEM_HARBOR_MAIL \
|
||||
|| itemId == ITEM_GLITTER_MAIL \
|
||||
@@ -15,7 +17,7 @@
|
||||
|| itemId == ITEM_RETRO_MAIL))
|
||||
|
||||
// mail.h
|
||||
void ReadMail(struct Mail *mail, void (*exitCallback)(void), bool8 hasText);
|
||||
void ReadMail(struct Mail *mail, MainCallback exitCallback, bool8 hasText);
|
||||
|
||||
// mail_data.h
|
||||
void ClearAllMail(void);
|
||||
|
||||
@@ -121,8 +121,8 @@ u8 GetLastUsedWarpMapType(void);
|
||||
bool8 IsMapTypeOutdoors(u8 mapType);
|
||||
bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType);
|
||||
bool8 IsMapTypeIndoors(u8 mapType);
|
||||
u8 GetSavedWarpRegionMapSectionId(void);
|
||||
u8 GetCurrentRegionMapSectionId(void);
|
||||
mapsec_u8_t GetSavedWarpRegionMapSectionId(void);
|
||||
mapsec_u8_t GetCurrentRegionMapSectionId(void);
|
||||
u8 GetCurrentMapBattleScene(void);
|
||||
void CleanupOverworldWindowsAndTilemaps(void);
|
||||
bool32 IsOverworldLinkActive(void);
|
||||
|
||||
@@ -131,7 +131,7 @@ struct PokemonSubstruct2
|
||||
struct PokemonSubstruct3
|
||||
{
|
||||
/* 0x00 */ u8 pokerus;
|
||||
/* 0x01 */ u8 metLocation;
|
||||
/* 0x01 */ metloc_u8_t metLocation;
|
||||
|
||||
/* 0x02 */ u16 metLevel:7;
|
||||
/* 0x02 */ u16 metGame:4;
|
||||
|
||||
@@ -17,7 +17,7 @@ struct PokenavMonListItem
|
||||
struct PokenavMatchCallEntry
|
||||
{
|
||||
bool8 isSpecialTrainer;
|
||||
u8 mapSec;
|
||||
mapsec_u8_t mapSec;
|
||||
u16 headerId;
|
||||
};
|
||||
|
||||
@@ -410,7 +410,7 @@ void FreeMatchCallSubstruct1(void);
|
||||
int IsMatchCallListInitFinished(void);
|
||||
int GetNumberRegistered(void);
|
||||
struct PokenavMatchCallEntry *GetMatchCallList(void);
|
||||
u16 GetMatchCallMapSec(int index);
|
||||
mapsec_u16_t GetMatchCallMapSec(int index);
|
||||
bool32 ShouldDrawRematchPokeballIcon(int index);
|
||||
void ClearRematchPokeballIcon(u16 windowId, u32 tileOffset);
|
||||
int GetMatchCallTrainerPic(int index);
|
||||
@@ -419,7 +419,7 @@ const u8 *GetMatchCallMessageText(int index, bool8 *newRematchRequest);
|
||||
u16 GetMatchCallOptionCursorPos(void);
|
||||
u16 GetMatchCallOptionId(int optionId);
|
||||
void BufferMatchCallNameAndDesc(struct PokenavMatchCallEntry *matchCallEntry, u8 *str);
|
||||
u8 GetMatchTableMapSectionId(int rematchIndex);
|
||||
mapsec_u8_t GetMatchTableMapSectionId(int rematchIndex);
|
||||
int GetIndexDeltaOfNextCheckPageDown(int index);
|
||||
int GetIndexDeltaOfNextCheckPageUp(int index);
|
||||
bool32 IsRematchEntryRegistered(int rematchIndex);
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#ifndef GUARD_RAYQUAZA_SCENE_H
|
||||
#define GUARD_RAYQUAZA_SCENE_H
|
||||
|
||||
void DoRayquazaScene(u8 animId, bool8 endEarly, void (*exitCallback)(void));
|
||||
#include "main.h"
|
||||
|
||||
void DoRayquazaScene(u8 animId, bool8 endEarly, MainCallback exitCallback);
|
||||
|
||||
#endif // GUARD_RAYQUAZA_SCENE_H
|
||||
|
||||
@@ -26,7 +26,7 @@ enum {
|
||||
};
|
||||
|
||||
struct RegionMap {
|
||||
/*0x000*/ u16 mapSecId;
|
||||
/*0x000*/ mapsec_u16_t mapSecId;
|
||||
/*0x002*/ u8 mapSecType;
|
||||
/*0x003*/ u8 posWithinMapSec;
|
||||
/*0x004*/ u8 mapSecName[20];
|
||||
@@ -99,14 +99,14 @@ void InitRegionMap(struct RegionMap *regionMap, bool8 zoomed);
|
||||
u8 DoRegionMapInputCallback(void);
|
||||
bool8 UpdateRegionMapZoom(void);
|
||||
void FreeRegionMapIconResources(void);
|
||||
u16 GetRegionMapSecIdAt(u16 x, u16 y);
|
||||
mapsec_u16_t GetRegionMapSecIdAt(u16 x, u16 y);
|
||||
void CreateRegionMapPlayerIcon(u16 tileTag, u16 paletteTag);
|
||||
void CreateRegionMapCursor(u16 tileTag, u16 paletteTag);
|
||||
bool32 IsEventIslandMapSecId(u8 mapSecId);
|
||||
u8 *GetMapName(u8 *dest, u16 regionMapId, u16 padLength);
|
||||
u8 *GetMapNameGeneric(u8 *dest, u16 mapSecId);
|
||||
u8 *GetMapNameHandleAquaHideout(u8 *dest, u16 mapSecId);
|
||||
u16 CorrectSpecialMapSecId(u16 mapSecId);
|
||||
bool32 IsEventIslandMapSecId(mapsec_u8_t mapSecId);
|
||||
u8 *GetMapName(u8 *dest, mapsec_u16_t regionMapId, u16 padLength);
|
||||
u8 *GetMapNameGeneric(u8 *dest, mapsec_u16_t mapSecId);
|
||||
u8 *GetMapNameHandleAquaHideout(u8 *dest, mapsec_u16_t mapSecId);
|
||||
mapsec_u16_t CorrectSpecialMapSecId(mapsec_u16_t mapSecId);
|
||||
void ShowRegionMapForPokedexAreaScreen(struct RegionMap *regionMap);
|
||||
void PokedexAreaScreen_UpdateRegionMapVariablesAndVideoRegs(s16 x, s16 y);
|
||||
void CB2_OpenFlyMap(void);
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#ifndef GUARD_SAVE_H
|
||||
#define GUARD_SAVE_H
|
||||
|
||||
#include "main.h"
|
||||
|
||||
// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer.
|
||||
// Only 12 bytes of the footer are used.
|
||||
#define SECTOR_DATA_SIZE 3968
|
||||
@@ -87,7 +89,7 @@ extern u32 gSaveCounter;
|
||||
extern struct SaveSector *gFastSaveSector;
|
||||
extern u16 gIncrementalSectorId;
|
||||
extern u16 gSaveFileStatus;
|
||||
extern void (*gGameContinueCallback)(void);
|
||||
extern MainCallback gGameContinueCallback;
|
||||
extern struct SaveSectorLocation gRamSaveSectorLocations[];
|
||||
|
||||
extern struct SaveSector gSaveDataBuffer;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@ Due to the way mks4agb (Nintendo's tool) works, key split table labels can
|
||||
@ appear before the actual start of the key split table data. If you look at
|
||||
@ the first keysplit table (KeySplitTable1), you'll notice it's offset backwards
|
||||
@ the first keysplit table (keysplit_piano), you'll notice it's offset backwards
|
||||
@ by 36 bytes. This is because the key split tables don't map instruments
|
||||
@ for the entire note range (0-127)--they only map subsets, and the upper
|
||||
@ and lower ranges aren't necessarily 0 or 127.
|
||||
@@ -10,384 +10,26 @@
|
||||
@ begins. Therefore, the notes naturally map to the key split table without
|
||||
@ any extra offset calculation.
|
||||
|
||||
.set KeySplitTable1, . - 36
|
||||
.byte 0 @ 36
|
||||
.byte 0 @ 37
|
||||
.byte 0 @ 38
|
||||
.byte 0 @ 39
|
||||
.byte 0 @ 40
|
||||
.byte 0 @ 41
|
||||
.byte 0 @ 42
|
||||
.byte 0 @ 43
|
||||
.byte 0 @ 44
|
||||
.byte 0 @ 45
|
||||
.byte 0 @ 46
|
||||
.byte 0 @ 47
|
||||
.byte 0 @ 48
|
||||
.byte 0 @ 49
|
||||
.byte 0 @ 50
|
||||
.byte 0 @ 51
|
||||
.byte 0 @ 52
|
||||
.byte 0 @ 53
|
||||
.byte 0 @ 54
|
||||
.byte 1 @ 55
|
||||
.byte 1 @ 56
|
||||
.byte 1 @ 57
|
||||
.byte 1 @ 58
|
||||
.byte 1 @ 59
|
||||
.byte 1 @ 60
|
||||
.byte 1 @ 61
|
||||
.byte 1 @ 62
|
||||
.byte 1 @ 63
|
||||
.byte 1 @ 64
|
||||
.byte 1 @ 65
|
||||
.byte 1 @ 66
|
||||
.byte 1 @ 67
|
||||
.byte 1 @ 68
|
||||
.byte 1 @ 69
|
||||
.byte 2 @ 70
|
||||
.byte 2 @ 71
|
||||
.byte 2 @ 72
|
||||
.byte 2 @ 73
|
||||
.byte 2 @ 74
|
||||
.byte 2 @ 75
|
||||
.byte 2 @ 76
|
||||
.byte 2 @ 77
|
||||
.byte 2 @ 78
|
||||
.byte 2 @ 79
|
||||
.byte 2 @ 80
|
||||
.byte 2 @ 81
|
||||
.byte 2 @ 82
|
||||
.byte 2 @ 83
|
||||
.byte 2 @ 84
|
||||
.byte 2 @ 85
|
||||
.byte 2 @ 86
|
||||
.byte 2 @ 87
|
||||
.byte 2 @ 88
|
||||
.byte 2 @ 89
|
||||
.byte 2 @ 90
|
||||
.byte 3 @ 91
|
||||
.byte 3 @ 92
|
||||
.byte 3 @ 93
|
||||
.byte 3 @ 94
|
||||
.byte 3 @ 95
|
||||
.byte 3 @ 96
|
||||
.byte 3 @ 97
|
||||
.byte 3 @ 98
|
||||
.byte 3 @ 99
|
||||
.byte 3 @ 100
|
||||
.byte 3 @ 101
|
||||
.byte 3 @ 102
|
||||
.byte 3 @ 103
|
||||
.byte 3 @ 104
|
||||
.byte 3 @ 105
|
||||
.byte 3 @ 106
|
||||
.byte 3 @ 107
|
||||
keysplit piano, 36
|
||||
split 0, 55
|
||||
split 1, 70
|
||||
split 2, 91
|
||||
split 3, 108
|
||||
|
||||
.set KeySplitTable2, . - 36
|
||||
.byte 0 @ 36
|
||||
.byte 0 @ 37
|
||||
.byte 0 @ 38
|
||||
.byte 0 @ 39
|
||||
.byte 0 @ 40
|
||||
.byte 0 @ 41
|
||||
.byte 0 @ 42
|
||||
.byte 0 @ 43
|
||||
.byte 0 @ 44
|
||||
.byte 0 @ 45
|
||||
.byte 0 @ 46
|
||||
.byte 0 @ 47
|
||||
.byte 0 @ 48
|
||||
.byte 0 @ 49
|
||||
.byte 0 @ 50
|
||||
.byte 0 @ 51
|
||||
.byte 0 @ 52
|
||||
.byte 0 @ 53
|
||||
.byte 0 @ 54
|
||||
.byte 0 @ 55
|
||||
.byte 0 @ 56
|
||||
.byte 0 @ 57
|
||||
.byte 0 @ 58
|
||||
.byte 0 @ 59
|
||||
.byte 0 @ 60
|
||||
.byte 0 @ 61
|
||||
.byte 0 @ 62
|
||||
.byte 0 @ 63
|
||||
.byte 0 @ 64
|
||||
.byte 0 @ 65
|
||||
.byte 0 @ 66
|
||||
.byte 0 @ 67
|
||||
.byte 0 @ 68
|
||||
.byte 1 @ 69
|
||||
.byte 1 @ 70
|
||||
.byte 1 @ 71
|
||||
.byte 1 @ 72
|
||||
.byte 1 @ 73
|
||||
.byte 1 @ 74
|
||||
.byte 1 @ 75
|
||||
.byte 1 @ 76
|
||||
.byte 1 @ 77
|
||||
.byte 1 @ 78
|
||||
.byte 1 @ 79
|
||||
.byte 1 @ 80
|
||||
.byte 2 @ 81
|
||||
.byte 2 @ 82
|
||||
.byte 2 @ 83
|
||||
.byte 2 @ 84
|
||||
.byte 2 @ 85
|
||||
.byte 2 @ 86
|
||||
.byte 2 @ 87
|
||||
.byte 2 @ 88
|
||||
.byte 2 @ 89
|
||||
.byte 2 @ 90
|
||||
.byte 2 @ 91
|
||||
.byte 2 @ 92
|
||||
.byte 2 @ 93
|
||||
.byte 2 @ 94
|
||||
.byte 2 @ 95
|
||||
.byte 2 @ 96
|
||||
.byte 2 @ 97
|
||||
.byte 2 @ 98
|
||||
.byte 2 @ 99
|
||||
.byte 2 @ 100
|
||||
.byte 2 @ 101
|
||||
.byte 2 @ 102
|
||||
.byte 2 @ 103
|
||||
.byte 2 @ 104
|
||||
.byte 2 @ 105
|
||||
.byte 2 @ 106
|
||||
.byte 2 @ 107
|
||||
keysplit strings, 36
|
||||
split 0, 69
|
||||
split 1, 81
|
||||
split 2, 108
|
||||
|
||||
.set KeySplitTable3, . - 36
|
||||
.byte 0 @ 36
|
||||
.byte 0 @ 37
|
||||
.byte 0 @ 38
|
||||
.byte 0 @ 39
|
||||
.byte 0 @ 40
|
||||
.byte 0 @ 41
|
||||
.byte 0 @ 42
|
||||
.byte 0 @ 43
|
||||
.byte 0 @ 44
|
||||
.byte 0 @ 45
|
||||
.byte 0 @ 46
|
||||
.byte 0 @ 47
|
||||
.byte 0 @ 48
|
||||
.byte 0 @ 49
|
||||
.byte 0 @ 50
|
||||
.byte 0 @ 51
|
||||
.byte 0 @ 52
|
||||
.byte 0 @ 53
|
||||
.byte 0 @ 54
|
||||
.byte 0 @ 55
|
||||
.byte 0 @ 56
|
||||
.byte 0 @ 57
|
||||
.byte 0 @ 58
|
||||
.byte 0 @ 59
|
||||
.byte 0 @ 60
|
||||
.byte 0 @ 61
|
||||
.byte 0 @ 62
|
||||
.byte 0 @ 63
|
||||
.byte 0 @ 64
|
||||
.byte 0 @ 65
|
||||
.byte 1 @ 66
|
||||
.byte 1 @ 67
|
||||
.byte 1 @ 68
|
||||
.byte 1 @ 69
|
||||
.byte 1 @ 70
|
||||
.byte 1 @ 71
|
||||
.byte 1 @ 72
|
||||
.byte 1 @ 73
|
||||
.byte 1 @ 74
|
||||
.byte 1 @ 75
|
||||
.byte 1 @ 76
|
||||
.byte 1 @ 77
|
||||
.byte 1 @ 78
|
||||
.byte 1 @ 79
|
||||
.byte 1 @ 80
|
||||
.byte 1 @ 81
|
||||
.byte 1 @ 82
|
||||
.byte 1 @ 83
|
||||
.byte 2 @ 84
|
||||
.byte 2 @ 85
|
||||
.byte 2 @ 86
|
||||
.byte 2 @ 87
|
||||
.byte 2 @ 88
|
||||
.byte 2 @ 89
|
||||
.byte 2 @ 90
|
||||
.byte 2 @ 91
|
||||
.byte 2 @ 92
|
||||
.byte 2 @ 93
|
||||
.byte 2 @ 94
|
||||
.byte 2 @ 95
|
||||
.byte 2 @ 96
|
||||
.byte 2 @ 97
|
||||
.byte 2 @ 98
|
||||
.byte 2 @ 99
|
||||
.byte 2 @ 100
|
||||
.byte 2 @ 101
|
||||
.byte 2 @ 102
|
||||
.byte 2 @ 103
|
||||
.byte 2 @ 104
|
||||
.byte 2 @ 105
|
||||
.byte 2 @ 106
|
||||
.byte 2 @ 107
|
||||
keysplit trumpet, 36
|
||||
split 0, 66
|
||||
split 1, 84
|
||||
split 2, 108
|
||||
|
||||
.set KeySplitTable4, . - 24
|
||||
.byte 0 @ 24
|
||||
.byte 0 @ 25
|
||||
.byte 0 @ 26
|
||||
.byte 0 @ 27
|
||||
.byte 0 @ 28
|
||||
.byte 0 @ 29
|
||||
.byte 0 @ 30
|
||||
.byte 0 @ 31
|
||||
.byte 0 @ 32
|
||||
.byte 0 @ 33
|
||||
.byte 0 @ 34
|
||||
.byte 0 @ 35
|
||||
.byte 0 @ 36
|
||||
.byte 0 @ 37
|
||||
.byte 0 @ 38
|
||||
.byte 0 @ 39
|
||||
.byte 0 @ 40
|
||||
.byte 0 @ 41
|
||||
.byte 1 @ 42
|
||||
.byte 1 @ 43
|
||||
.byte 1 @ 44
|
||||
.byte 1 @ 45
|
||||
.byte 1 @ 46
|
||||
.byte 1 @ 47
|
||||
.byte 1 @ 48
|
||||
.byte 1 @ 49
|
||||
.byte 1 @ 50
|
||||
.byte 1 @ 51
|
||||
.byte 1 @ 52
|
||||
.byte 1 @ 53
|
||||
.byte 1 @ 54
|
||||
.byte 1 @ 55
|
||||
.byte 1 @ 56
|
||||
.byte 1 @ 57
|
||||
.byte 1 @ 58
|
||||
.byte 1 @ 59
|
||||
.byte 1 @ 60
|
||||
.byte 1 @ 61
|
||||
.byte 1 @ 62
|
||||
.byte 1 @ 63
|
||||
.byte 1 @ 64
|
||||
.byte 1 @ 65
|
||||
.byte 1 @ 66
|
||||
.byte 1 @ 67
|
||||
.byte 1 @ 68
|
||||
.byte 1 @ 69
|
||||
.byte 1 @ 70
|
||||
.byte 1 @ 71
|
||||
.byte 1 @ 72
|
||||
.byte 1 @ 73
|
||||
.byte 1 @ 74
|
||||
.byte 1 @ 75
|
||||
.byte 1 @ 76
|
||||
.byte 1 @ 77
|
||||
.byte 1 @ 78
|
||||
.byte 1 @ 79
|
||||
.byte 1 @ 80
|
||||
.byte 1 @ 81
|
||||
.byte 1 @ 82
|
||||
.byte 1 @ 83
|
||||
.byte 1 @ 84
|
||||
.byte 1 @ 85
|
||||
.byte 1 @ 86
|
||||
.byte 1 @ 87
|
||||
.byte 1 @ 88
|
||||
.byte 1 @ 89
|
||||
.byte 1 @ 90
|
||||
.byte 1 @ 91
|
||||
.byte 1 @ 92
|
||||
.byte 1 @ 93
|
||||
.byte 1 @ 94
|
||||
.byte 1 @ 95
|
||||
.byte 1 @ 96
|
||||
.byte 1 @ 97
|
||||
.byte 1 @ 98
|
||||
.byte 1 @ 99
|
||||
.byte 1 @ 100
|
||||
.byte 1 @ 101
|
||||
.byte 1 @ 102
|
||||
.byte 1 @ 103
|
||||
.byte 1 @ 104
|
||||
.byte 1 @ 105
|
||||
.byte 1 @ 106
|
||||
.byte 1 @ 107
|
||||
keysplit tuba, 24
|
||||
split 0, 42
|
||||
split 1, 108
|
||||
|
||||
.set KeySplitTable5, . - 36
|
||||
.byte 0 @ 36
|
||||
.byte 0 @ 37
|
||||
.byte 0 @ 38
|
||||
.byte 0 @ 39
|
||||
.byte 0 @ 40
|
||||
.byte 0 @ 41
|
||||
.byte 0 @ 42
|
||||
.byte 0 @ 43
|
||||
.byte 0 @ 44
|
||||
.byte 0 @ 45
|
||||
.byte 0 @ 46
|
||||
.byte 0 @ 47
|
||||
.byte 0 @ 48
|
||||
.byte 0 @ 49
|
||||
.byte 0 @ 50
|
||||
.byte 0 @ 51
|
||||
.byte 0 @ 52
|
||||
.byte 0 @ 53
|
||||
.byte 0 @ 54
|
||||
.byte 0 @ 55
|
||||
.byte 0 @ 56
|
||||
.byte 0 @ 57
|
||||
.byte 0 @ 58
|
||||
.byte 0 @ 59
|
||||
.byte 0 @ 60
|
||||
.byte 0 @ 61
|
||||
.byte 0 @ 62
|
||||
.byte 0 @ 63
|
||||
.byte 0 @ 64
|
||||
.byte 0 @ 65
|
||||
.byte 1 @ 66
|
||||
.byte 1 @ 67
|
||||
.byte 1 @ 68
|
||||
.byte 1 @ 69
|
||||
.byte 1 @ 70
|
||||
.byte 1 @ 71
|
||||
.byte 1 @ 72
|
||||
.byte 1 @ 73
|
||||
.byte 1 @ 74
|
||||
.byte 1 @ 75
|
||||
.byte 1 @ 76
|
||||
.byte 1 @ 77
|
||||
.byte 1 @ 78
|
||||
.byte 1 @ 79
|
||||
.byte 1 @ 80
|
||||
.byte 1 @ 81
|
||||
.byte 1 @ 82
|
||||
.byte 1 @ 83
|
||||
.byte 1 @ 84
|
||||
.byte 1 @ 85
|
||||
.byte 1 @ 86
|
||||
.byte 1 @ 87
|
||||
.byte 1 @ 88
|
||||
.byte 1 @ 89
|
||||
.byte 1 @ 90
|
||||
.byte 1 @ 91
|
||||
.byte 1 @ 92
|
||||
.byte 1 @ 93
|
||||
.byte 1 @ 94
|
||||
.byte 1 @ 95
|
||||
.byte 1 @ 96
|
||||
.byte 1 @ 97
|
||||
.byte 1 @ 98
|
||||
.byte 1 @ 99
|
||||
.byte 1 @ 100
|
||||
.byte 1 @ 101
|
||||
.byte 1 @ 102
|
||||
.byte 1 @ 103
|
||||
.byte 1 @ 104
|
||||
.byte 1 @ 105
|
||||
.byte 1 @ 106
|
||||
.byte 1 @ 107
|
||||
keysplit french_horn, 36
|
||||
split 0, 66
|
||||
split 1, 108
|
||||
|
||||
1225
sound/song_table.inc
@@ -1,420 +1,420 @@
|
||||
mus_abandoned_ship.mid: -E -R50 -G030 -V080
|
||||
mus_abnormal_weather.mid: -E -R50 -G089 -V080
|
||||
mus_aqua_magma_hideout.mid: -E -R50 -G076 -V084
|
||||
mus_awaken_legend.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_b_arena.mid: -E -R50 -G104 -V090
|
||||
mus_b_dome_lobby.mid: -E -R50 -G111 -V056
|
||||
mus_b_dome.mid: -E -R50 -G111 -V090
|
||||
mus_b_factory.mid: -E -R50 -G113 -V100
|
||||
mus_b_frontier.mid: -E -R50 -G103 -V094
|
||||
mus_b_palace.mid: -E -R50 -G108 -V105
|
||||
mus_b_pike.mid: -E -R50 -G112 -V092
|
||||
mus_b_pyramid_top.mid: -E -R50 -G107 -V077
|
||||
mus_b_pyramid.mid: -E -R50 -G106 -V079
|
||||
mus_b_tower_rs.mid: -E -R50 -G035 -V080
|
||||
mus_b_tower.mid: -E -R50 -G110 -V100
|
||||
mus_birch_lab.mid: -E -R50 -G033 -V080
|
||||
mus_abandoned_ship.mid: -E -R50 -G_abandoned_ship -V080
|
||||
mus_abnormal_weather.mid: -E -R50 -G_abnormal_weather -V080
|
||||
mus_aqua_magma_hideout.mid: -E -R50 -G_aqua_magma_hideout -V084
|
||||
mus_awaken_legend.mid: -E -R50 -G_fanfare -V090 -P5
|
||||
mus_b_arena.mid: -E -R50 -G_b_arena -V090
|
||||
mus_b_dome_lobby.mid: -E -R50 -G_b_dome -V056
|
||||
mus_b_dome.mid: -E -R50 -G_b_dome -V090
|
||||
mus_b_factory.mid: -E -R50 -G_b_factory -V100
|
||||
mus_b_frontier.mid: -E -R50 -G_b_frontier -V094
|
||||
mus_b_palace.mid: -E -R50 -G_b_palace -V105
|
||||
mus_b_pike.mid: -E -R50 -G_b_pike -V092
|
||||
mus_b_pyramid_top.mid: -E -R50 -G_b_pyramid_top -V077
|
||||
mus_b_pyramid.mid: -E -R50 -G_b_pyramid -V079
|
||||
mus_b_tower_rs.mid: -E -R50 -G_b_tower_rs -V080
|
||||
mus_b_tower.mid: -E -R50 -G_b_tower -V100
|
||||
mus_birch_lab.mid: -E -R50 -G_birch_lab -V080
|
||||
mus_c_comm_center.mid: -E -R50 -V080
|
||||
mus_c_vs_legend_beast.mid: -E -R50 -V080
|
||||
mus_cable_car.mid: -E -R50 -G071 -V078
|
||||
mus_caught.mid: -E -R50 -G025 -V080
|
||||
mus_cave_of_origin.mid: -E -R50 -G037 -V080
|
||||
mus_contest_lobby.mid: -E -R50 -G098 -V060
|
||||
mus_contest_results.mid: -E -R50 -G092 -V080
|
||||
mus_contest_winner.mid: -E -R50 -G085 -V100
|
||||
mus_contest.mid: -E -R50 -G086 -V088
|
||||
mus_credits.mid: -E -R50 -G101 -V100
|
||||
mus_cycling.mid: -E -R50 -G049 -V083
|
||||
mus_dewford.mid: -E -R50 -G073 -V078
|
||||
mus_cable_car.mid: -E -R50 -G_cable_car -V078
|
||||
mus_caught.mid: -E -R50 -G_victory_wild -V080
|
||||
mus_cave_of_origin.mid: -E -R50 -G_cave_of_origin -V080
|
||||
mus_contest_lobby.mid: -E -R50 -G_contest_lobby -V060
|
||||
mus_contest_results.mid: -E -R50 -G_contest_results -V080
|
||||
mus_contest_winner.mid: -E -R50 -G_contest_winner -V100
|
||||
mus_contest.mid: -E -R50 -G_contest -V088
|
||||
mus_credits.mid: -E -R50 -G_credits -V100
|
||||
mus_cycling.mid: -E -R50 -G_cycling -V083
|
||||
mus_dewford.mid: -E -R50 -G_dewford -V078
|
||||
mus_dummy.mid: -E -R40
|
||||
mus_encounter_aqua.mid: -E -R50 -G065 -V086
|
||||
mus_encounter_brendan.mid: -E -R50 -G067 -V078
|
||||
mus_encounter_champion.mid: -E -R50 -G100 -V076
|
||||
mus_encounter_cool.mid: -E -R50 -G063 -V086
|
||||
mus_encounter_elite_four.mid: -E -R50 -G096 -V078
|
||||
mus_encounter_female.mid: -E -R50 -G053 -V072
|
||||
mus_encounter_girl.mid: -E -R50 -G027 -V080
|
||||
mus_encounter_hiker.mid: -E -R50 -G097 -V076
|
||||
mus_encounter_intense.mid: -E -R50 -G062 -V078
|
||||
mus_encounter_interviewer.mid: -E -R50 -G099 -V062
|
||||
mus_encounter_magma.mid: -E -R50 -G087 -V072
|
||||
mus_encounter_male.mid: -E -R50 -G028 -V080
|
||||
mus_encounter_may.mid: -E -R50 -G061 -V078
|
||||
mus_encounter_rich.mid: -E -R50 -G043 -V094
|
||||
mus_encounter_suspicious.mid: -E -R50 -G069 -V078
|
||||
mus_encounter_swimmer.mid: -E -R50 -G036 -V080
|
||||
mus_encounter_twins.mid: -E -R50 -G095 -V075
|
||||
mus_end.mid: -E -R50 -G102 -V036
|
||||
mus_ever_grande.mid: -E -R50 -G068 -V086
|
||||
mus_evolution_intro.mid: -E -R50 -G026 -V080
|
||||
mus_evolution.mid: -E -R50 -G026 -V080
|
||||
mus_evolved.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_fallarbor.mid: -E -R50 -G083 -V100
|
||||
mus_follow_me.mid: -E -R50 -G066 -V074
|
||||
mus_fortree.mid: -E -R50 -G032 -V080
|
||||
mus_game_corner.mid: -E -R50 -G072 -V072
|
||||
mus_encounter_aqua.mid: -E -R50 -G_encounter_aqua -V086
|
||||
mus_encounter_brendan.mid: -E -R50 -G_encounter_brendan -V078
|
||||
mus_encounter_champion.mid: -E -R50 -G_encounter_champion -V076
|
||||
mus_encounter_cool.mid: -E -R50 -G_encounter_cool -V086
|
||||
mus_encounter_elite_four.mid: -E -R50 -G_encounter_elite_four -V078
|
||||
mus_encounter_female.mid: -E -R50 -G_encounter_female -V072
|
||||
mus_encounter_girl.mid: -E -R50 -G_encounter_girl -V080
|
||||
mus_encounter_hiker.mid: -E -R50 -G_encounter_hiker -V076
|
||||
mus_encounter_intense.mid: -E -R50 -G_encounter_intense -V078
|
||||
mus_encounter_interviewer.mid: -E -R50 -G_encounter_interviewer -V062
|
||||
mus_encounter_magma.mid: -E -R50 -G_encounter_magma -V072
|
||||
mus_encounter_male.mid: -E -R50 -G_encounter_male -V080
|
||||
mus_encounter_may.mid: -E -R50 -G_encounter_may -V078
|
||||
mus_encounter_rich.mid: -E -R50 -G_encounter_rich -V094
|
||||
mus_encounter_suspicious.mid: -E -R50 -G_encounter_suspicious -V078
|
||||
mus_encounter_swimmer.mid: -E -R50 -G_encounter_swimmer -V080
|
||||
mus_encounter_twins.mid: -E -R50 -G_encounter_twins -V075
|
||||
mus_end.mid: -E -R50 -G_end -V036
|
||||
mus_ever_grande.mid: -E -R50 -G_ever_grande -V086
|
||||
mus_evolution_intro.mid: -E -R50 -G_evolution -V080
|
||||
mus_evolution.mid: -E -R50 -G_evolution -V080
|
||||
mus_evolved.mid: -E -R50 -G_fanfare -V090 -P5
|
||||
mus_fallarbor.mid: -E -R50 -G_fallarbor -V100
|
||||
mus_follow_me.mid: -E -R50 -G_follow_me -V074
|
||||
mus_fortree.mid: -E -R50 -G_fortree -V080
|
||||
mus_game_corner.mid: -E -R50 -G_game_corner -V072
|
||||
mus_gsc_pewter.mid: -E -R50 -V080
|
||||
mus_gsc_route38.mid: -E -R50 -V080
|
||||
mus_gym.mid: -E -R50 -G013 -V080
|
||||
mus_hall_of_fame_room.mid: -E -R50 -G093 -V080
|
||||
mus_hall_of_fame.mid: -E -R50 -G082 -V078
|
||||
mus_heal.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_help.mid: -E -R50 -G056 -V078
|
||||
mus_intro_battle.mid: -E -R50 -G088 -V088
|
||||
mus_intro.mid: -E -R50 -G060 -V090
|
||||
mus_level_up.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_lilycove_museum.mid: -E -R50 -G020 -V080
|
||||
mus_lilycove.mid: -E -R50 -G054 -V085
|
||||
mus_link_contest_p1.mid: -E -R50 -G039 -V079
|
||||
mus_link_contest_p2.mid: -E -R50 -G040 -V090
|
||||
mus_link_contest_p3.mid: -E -R50 -G041 -V075
|
||||
mus_link_contest_p4.mid: -E -R50 -G042 -V090
|
||||
mus_littleroot_test.mid: -E -R50 -G034 -V099
|
||||
mus_littleroot.mid: -E -R50 -G051 -V100
|
||||
mus_move_deleted.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_mt_chimney.mid: -E -R50 -G052 -V078
|
||||
mus_mt_pyre_exterior.mid: -E -R50 -G080 -V080
|
||||
mus_mt_pyre.mid: -E -R50 -G078 -V088
|
||||
mus_obtain_b_points.mid: -E -R50 -G103 -V090 -P5
|
||||
mus_obtain_badge.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_obtain_berry.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_obtain_item.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_obtain_symbol.mid: -E -R50 -G103 -V100 -P5
|
||||
mus_obtain_tmhm.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_oceanic_museum.mid: -E -R50 -G023 -V080
|
||||
mus_oldale.mid: -E -R50 -G019 -V080
|
||||
mus_petalburg_woods.mid: -E -R50 -G018 -V080
|
||||
mus_petalburg.mid: -E -R50 -G015 -V080
|
||||
mus_poke_center.mid: -E -R50 -G046 -V092
|
||||
mus_poke_mart.mid: -E -R50 -G050 -V085
|
||||
mus_rayquaza_appears.mid: -E -R50 -G109 -V090
|
||||
mus_register_match_call.mid: -E -R50 -G105 -V090 -P5
|
||||
mus_rg_berry_pick.mid: -E -R50 -G132 -V090
|
||||
mus_rg_caught_intro.mid: -E -R50 -G179 -V094 -P5
|
||||
mus_rg_caught.mid: -E -R50 -G170 -V100
|
||||
mus_rg_celadon.mid: -E -R50 -G168 -V070
|
||||
mus_rg_cinnabar.mid: -E -R50 -G138 -V090
|
||||
mus_rg_credits.mid: -E -R50 -G149 -V090
|
||||
mus_rg_cycling.mid: -E -R50 -G141 -V090
|
||||
mus_rg_dex_rating.mid: -E -R50 -G175 -V070 -P5
|
||||
mus_rg_encounter_boy.mid: -E -R50 -G144 -V090
|
||||
mus_rg_encounter_deoxys.mid: -E -R50 -G184 -V079
|
||||
mus_rg_encounter_girl.mid: -E -R50 -G143 -V051
|
||||
mus_rg_encounter_gym_leader: -E -R50 -G144 -V090
|
||||
mus_rg_encounter_rival.mid: -E -R50 -G174 -V079
|
||||
mus_rg_encounter_rocket.mid: -E -R50 -G142 -V096
|
||||
mus_rg_follow_me.mid: -E -R50 -G131 -V068
|
||||
mus_rg_fuchsia.mid: -E -R50 -G167 -V090
|
||||
mus_rg_game_corner.mid: -E -R50 -G132 -V090
|
||||
mus_rg_game_freak.mid: -E -R50 -G181 -V075
|
||||
mus_rg_gym.mid: -E -R50 -G134 -V090
|
||||
mus_rg_hall_of_fame.mid: -E -R50 -G145 -V079
|
||||
mus_rg_heal.mid: -E -R50 -G140 -V090
|
||||
mus_rg_intro_fight.mid: -E -R50 -G136 -V090
|
||||
mus_rg_jigglypuff.mid: -E -R50 -G135 -V068 -P5
|
||||
mus_rg_lavender.mid: -E -R50 -G139 -V090
|
||||
mus_rg_mt_moon.mid: -E -R50 -G147 -V090
|
||||
mus_rg_mystery_gift.mid: -E -R50 -G183 -V100
|
||||
mus_rg_net_center.mid: -E -R50 -G162 -V096
|
||||
mus_rg_new_game_exit.mid: -E -R50 -G182 -V088
|
||||
mus_rg_new_game_instruct.mid: -E -R50 -G182 -V085
|
||||
mus_rg_new_game_intro.mid: -E -R50 -G182 -V088
|
||||
mus_rg_oak_lab.mid: -E -R50 -G160 -V075
|
||||
mus_rg_oak.mid: -E -R50 -G161 -V086
|
||||
mus_rg_obtain_key_item.mid: -E -R50 -G178 -V077 -P5
|
||||
mus_rg_pallet.mid: -E -R50 -G159 -V100
|
||||
mus_rg_pewter.mid: -E -R50 -G173 -V084
|
||||
mus_rg_photo.mid: -E -R50 -G180 -V100 -P5
|
||||
mus_rg_poke_center.mid: -E -R50 -G162 -V096
|
||||
mus_rg_poke_flute.mid: -E -R50 -G165 -V048 -P5
|
||||
mus_rg_poke_jump.mid: -E -R50 -G132 -V090
|
||||
mus_rg_poke_mansion.mid: -E -R50 -G148 -V090
|
||||
mus_rg_poke_tower.mid: -E -R50 -G165 -V090
|
||||
mus_rg_rival_exit.mid: -E -R50 -G174 -V079
|
||||
mus_rg_rocket_hideout.mid: -E -R50 -G133 -V090
|
||||
mus_rg_route1.mid: -E -R50 -G150 -V079
|
||||
mus_rg_route3.mid: -E -R50 -G152 -V083
|
||||
mus_rg_route11.mid: -E -R50 -G153 -V090
|
||||
mus_rg_route24.mid: -E -R50 -G151 -V086
|
||||
mus_rg_sevii_45.mid: -E -R50 -G188 -V084
|
||||
mus_rg_sevii_67.mid: -E -R50 -G189 -V084
|
||||
mus_rg_sevii_123.mid: -E -R50 -G173 -V084
|
||||
mus_rg_sevii_cave.mid: -E -R50 -G147 -V090
|
||||
mus_rg_sevii_dungeon.mid: -E -R50 -G146 -V090
|
||||
mus_rg_sevii_route.mid: -E -R50 -G187 -V080
|
||||
mus_rg_silph.mid: -E -R50 -G166 -V076
|
||||
mus_rg_slow_pallet.mid: -E -R50 -G159 -V092
|
||||
mus_rg_ss_anne.mid: -E -R50 -G163 -V090
|
||||
mus_rg_surf.mid: -E -R50 -G164 -V071
|
||||
mus_rg_teachy_tv_menu.mid: -E -R50 -G186 -V059
|
||||
mus_rg_teachy_tv_show.mid: -E -R50 -G131 -V068
|
||||
mus_rg_title.mid: -E -R50 -G137 -V090
|
||||
mus_rg_trainer_tower.mid: -E -R50 -G134 -V090
|
||||
mus_rg_union_room.mid: -E -R50 -G132 -V090
|
||||
mus_rg_vermillion.mid: -E -R50 -G172 -V090
|
||||
mus_rg_victory_gym_leader.mid: -E -R50 -G171 -V090
|
||||
mus_rg_victory_road.mid: -E -R50 -G154 -V090
|
||||
mus_rg_victory_trainer.mid: -E -R50 -G169 -V089
|
||||
mus_rg_victory_wild.mid: -E -R50 -G170 -V090
|
||||
mus_rg_viridian_forest.mid: -E -R50 -G146 -V090
|
||||
mus_rg_vs_champion.mid: -E -R50 -G158 -V090
|
||||
mus_rg_vs_deoxys.mid: -E -R50 -G185 -V080
|
||||
mus_rg_vs_gym_leader.mid: -E -R50 -G155 -V090
|
||||
mus_rg_vs_legend.mid: -E -R50 -G157 -V090
|
||||
mus_rg_vs_mewtwo.mid: -E -R50 -G157 -V090
|
||||
mus_rg_vs_trainer.mid: -E -R50 -G156 -V090
|
||||
mus_rg_vs_wild.mid: -E -R50 -G157 -V090
|
||||
mus_roulette.mid: -E -R50 -G038 -V080
|
||||
mus_route101.mid: -E -R50 -G011 -V080
|
||||
mus_route104.mid: -E -R50 -G047 -V097
|
||||
mus_route110.mid: -E -R50 -G010 -V080
|
||||
mus_route111.mid: -E -R50 -G055 -V076
|
||||
mus_route113.mid: -E -R50 -G064 -V084
|
||||
mus_route119.mid: -E -R50 -G048 -V096
|
||||
mus_route120.mid: -E -R50 -G014 -V080
|
||||
mus_route122.mid: -E -R50 -G021 -V080
|
||||
mus_rustboro.mid: -E -R50 -G045 -V085
|
||||
mus_safari_zone.mid: -E -R50 -G074 -V082
|
||||
mus_sailing.mid: -E -R50 -G077 -V086
|
||||
mus_school.mid: -E -R50 -G081 -V100
|
||||
mus_sealed_chamber.mid: -E -R50 -G084 -V100
|
||||
mus_slateport.mid: -E -R50 -G079 -V070
|
||||
mus_slots_jackpot.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_slots_win.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_sootopolis.mid: -E -R50 -G091 -V062
|
||||
mus_surf.mid: -E -R50 -G017 -V080
|
||||
mus_title.mid: -E -R50 -G059 -V090
|
||||
mus_too_bad.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_trick_house.mid: -E -R50 -G094 -V070
|
||||
mus_underwater.mid: -E -R50 -G057 -V094
|
||||
mus_verdanturf.mid: -E -R50 -G044 -V090
|
||||
mus_victory_aqua_magma.mid: -E -R50 -G070 -V088
|
||||
mus_victory_gym_leader.mid: -E -R50 -G024 -V080
|
||||
mus_victory_league.mid: -E -R50 -G029 -V080
|
||||
mus_victory_road.mid: -E -R50 -G075 -V076
|
||||
mus_victory_trainer.mid: -E -R50 -G058 -V091
|
||||
mus_victory_wild.mid: -E -R50 -G025 -V080
|
||||
mus_vs_aqua_magma_leader.mid: -E -R50 -G126 -V080 -P1
|
||||
mus_vs_aqua_magma.mid: -E -R50 -G118 -V080 -P1
|
||||
mus_vs_champion.mid: -E -R50 -G121 -V080 -P1
|
||||
mus_vs_elite_four.mid: -E -R50 -G125 -V080 -P1
|
||||
mus_vs_frontier_brain.mid: -E -R50 -G115 -V090 -P1
|
||||
mus_vs_gym_leader.mid: -E -R50 -G120 -V080 -P1
|
||||
mus_vs_kyogre_groudon.mid: -E -R50 -G123 -V080 -P1
|
||||
mus_vs_mew.mid: -E -R50 -G116 -V090
|
||||
mus_vs_rayquaza.mid: -E -R50 -G114 -V080 -P1
|
||||
mus_vs_regi.mid: -E -R50 -G122 -V080 -P1
|
||||
mus_vs_rival.mid: -E -R50 -G124 -V080 -P1
|
||||
mus_vs_trainer.mid: -E -R50 -G119 -V080 -P1
|
||||
mus_vs_wild.mid: -E -R50 -G117 -V080 -P1
|
||||
mus_weather_groudon.mid: -E -R50 -G090 -V050
|
||||
ph_choice_blend.mid: -E -G130 -P4
|
||||
ph_choice_held.mid: -E -G130 -P4
|
||||
ph_choice_solo.mid: -E -G130 -P4
|
||||
ph_cloth_blend.mid: -E -G130 -P4
|
||||
ph_cloth_held.mid: -E -G130 -P4
|
||||
ph_cloth_solo.mid: -E -G130 -P4
|
||||
ph_cure_blend.mid: -E -G130 -P4
|
||||
ph_cure_held.mid: -E -G130 -P4
|
||||
ph_cure_solo.mid: -E -G130 -P4
|
||||
ph_dress_blend.mid: -E -G130 -P4
|
||||
ph_dress_held.mid: -E -G130 -P4
|
||||
ph_dress_solo.mid: -E -G130 -P4
|
||||
ph_face_blend.mid: -E -G130 -P4
|
||||
ph_face_held.mid: -E -G130 -P4
|
||||
ph_face_solo.mid: -E -G130 -P4
|
||||
ph_fleece_blend.mid: -E -G130 -P4
|
||||
ph_fleece_held.mid: -E -G130 -P4
|
||||
ph_fleece_solo.mid: -E -G130 -P4
|
||||
ph_foot_blend.mid: -E -G130 -P4
|
||||
ph_foot_held.mid: -E -G130 -P4
|
||||
ph_foot_solo.mid: -E -G130 -P4
|
||||
ph_goat_blend.mid: -E -G130 -P4
|
||||
ph_goat_held.mid: -E -G130 -P4
|
||||
ph_goat_solo.mid: -E -G130 -P4
|
||||
ph_goose_blend.mid: -E -G130 -P4
|
||||
ph_goose_held.mid: -E -G130 -P4
|
||||
ph_goose_solo.mid: -E -G130 -P4
|
||||
ph_kit_blend.mid: -E -G130 -P4
|
||||
ph_kit_held.mid: -E -G130 -P4
|
||||
ph_kit_solo.mid: -E -G130 -P4
|
||||
ph_lot_blend.mid: -E -G130 -P4
|
||||
ph_lot_held.mid: -E -G130 -P4
|
||||
ph_lot_solo.mid: -E -G130 -P4
|
||||
ph_mouth_blend.mid: -E -G130 -P4
|
||||
ph_mouth_held.mid: -E -G130 -P4
|
||||
ph_mouth_solo.mid: -E -G130 -P4
|
||||
ph_nurse_blend.mid: -E -G130 -P4
|
||||
ph_nurse_held.mid: -E -G130 -P4
|
||||
ph_nurse_solo.mid: -E -G130 -P4
|
||||
ph_price_blend.mid: -E -G130 -P4
|
||||
ph_price_held.mid: -E -G130 -P4
|
||||
ph_price_solo.mid: -E -G130 -P4
|
||||
ph_strut_blend.mid: -E -G130 -P4
|
||||
ph_strut_held.mid: -E -G130 -P4
|
||||
ph_strut_solo.mid: -E -G130 -P4
|
||||
ph_thought_blend.mid: -E -G130 -P4
|
||||
ph_thought_held.mid: -E -G130 -P4
|
||||
ph_thought_solo.mid: -E -G130 -P4
|
||||
ph_trap_blend.mid: -E -G130 -P4
|
||||
ph_trap_held.mid: -E -G130 -P4
|
||||
ph_trap_solo.mid: -E -G130 -P4
|
||||
se_a.mid: -E -R50 -G128 -V095 -P4
|
||||
se_applause.mid: -E -R50 -G128 -V100 -P5
|
||||
se_arena_timeup1.mid: -E -R50 -G129 -P5
|
||||
se_arena_timeup2.mid: -E -R50 -G129 -P5
|
||||
se_ball_bounce_1.mid: -E -R50 -G128 -V100 -P4
|
||||
se_ball_bounce_2.mid: -E -R50 -G128 -V100 -P4
|
||||
se_ball_bounce_3.mid: -E -R50 -G128 -V100 -P4
|
||||
se_ball_bounce_4.mid: -E -R50 -G128 -V100 -P4
|
||||
se_ball_open.mid: -E -R50 -G127 -V100 -P5
|
||||
se_ball_throw.mid: -E -R50 -G128 -V120 -P5
|
||||
se_ball_trade.mid: -E -R50 -G127 -V100 -P5
|
||||
se_ball_tray_ball.mid: -E -R50 -G128 -V110 -P5
|
||||
se_ball_tray_enter.mid: -E -R50 -G128 -V110 -P5
|
||||
se_ball_tray_exit.mid: -E -R50 -G127 -V100 -P5
|
||||
se_ball.mid: -E -R50 -G127 -V070 -P4
|
||||
se_balloon_blue.mid: -E -R50 -G128 -V105 -P4
|
||||
se_balloon_red.mid: -E -R50 -G128 -V105 -P4
|
||||
se_balloon_yellow.mid: -E -R50 -G128 -V105 -P4
|
||||
se_bang.mid: -E -R50 -G128 -V110 -P4
|
||||
se_berry_blender.mid: -E -R50 -G128 -V090 -P4
|
||||
se_bike_bell.mid: -E -R50 -G128 -V090 -P4
|
||||
se_bike_hop.mid: -E -R50 -G127 -V090 -P4
|
||||
se_boo.mid: -E -R50 -G127 -V110 -P4
|
||||
se_breakable_door.mid: -E -R50 -G128 -V110 -P4
|
||||
se_bridge_walk.mid: -E -R50 -G128 -V095 -P4
|
||||
se_card.mid: -E -R50 -G127 -V100 -P4
|
||||
se_click.mid: -E -R50 -G127 -V110 -P4
|
||||
se_contest_condition_lose.mid: -E -R50 -G127 -V110 -P4
|
||||
se_contest_curtain_fall.mid: -E -R50 -G128 -V070 -P5
|
||||
se_contest_curtain_rise.mid: -E -R50 -G128 -V070 -P5
|
||||
se_contest_heart.mid: -E -R50 -G128 -V090 -P5
|
||||
se_contest_icon_change.mid: -E -R50 -G128 -V110 -P5
|
||||
se_contest_icon_clear.mid: -E -R50 -G128 -V090 -P5
|
||||
se_contest_mons_turn.mid: -E -R50 -G128 -V090 -P5
|
||||
se_contest_place.mid: -E -R50 -G127 -V110 -P4
|
||||
se_dex_search.mid: -E -R50 -G127 -v100 -P5
|
||||
se_ding_dong.mid: -E -R50 -G127 -V090 -P5
|
||||
se_door.mid: -E -R50 -G127 -V080 -P5
|
||||
se_downpour_stop.mid: -E -R50 -G128 -V100 -P2
|
||||
se_downpour.mid: -E -R50 -G128 -V100 -P2
|
||||
se_e.mid: -E -R50 -G128 -V120 -P4
|
||||
se_effective.mid: -E -R50 -G127 -V110 -P5
|
||||
se_egg_hatch.mid: -E -R50 -G128 -V120 -P5
|
||||
se_elevator.mid: -E -R50 -G128 -V100 -P4
|
||||
se_escalator.mid: -E -R50 -G128 -V100 -P4
|
||||
se_exit.mid: -E -R50 -G127 -V120 -P5
|
||||
se_exp_max.mid: -E -R50 -G128 -V094 -P5
|
||||
se_exp.mid: -E -R50 -G127 -V080 -P5
|
||||
se_failure.mid: -E -R50 -G127 -V120 -P4
|
||||
se_faint.mid: -E -R50 -G127 -V110 -P5
|
||||
se_fall.mid: -E -R50 -G128 -V110 -P4
|
||||
se_field_poison.mid: -E -R50 -G127 -V110 -P5
|
||||
se_flee.mid: -E -R50 -G127 -V090 -P5
|
||||
se_fu_zaku.mid: -E -R50 -G127 -V120 -P4
|
||||
se_glass_flute.mid: -E -R50 -G128 -V105 -P5
|
||||
se_i.mid: -E -R50 -G128 -V120 -P4
|
||||
se_ice_break.mid: -E -R50 -G128 -V100 -P4
|
||||
se_ice_crack.mid: -E -R50 -G127 -V100 -P4
|
||||
se_ice_stairs.mid: -E -R50 -G128 -V090 -P4
|
||||
se_intro_blast.mid: -E -R50 -G127 -V100 -P5
|
||||
se_itemfinder.mid: -E -R50 -G127 -V090 -P5
|
||||
se_lavaridge_fall_warp.mid: -E -R50 -G127 -P4
|
||||
se_ledge.mid: -E -R50 -G127 -V100 -P4
|
||||
se_low_health.mid: -E -R50 -G127 -V100 -P3
|
||||
se_m_bind.mid: -E -R50 -G128 -V100 -P4
|
||||
se_m_comet_punch.mid: -E -R50 -G128 -V120 -P4
|
||||
se_m_cut.mid: -E -R50 -G128 -V120 -P4
|
||||
se_m_double_slap.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_fire_punch.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_fly.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_gust.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_gust2.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_headbutt.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_horn_attack.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_jump_kick.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_leer.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_mega_kick.mid: -E -R50 -G128 -V090 -P4
|
||||
se_m_mega_kick2.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_pay_day.mid: -E -R50 -G128 -V095 -P4
|
||||
se_m_razor_wind.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_razor_wind2.mid: -E -R50 -G128 -V090 -P4
|
||||
se_m_sand_attack.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_scratch.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_swords_dance.mid: -E -R50 -G128 -V100 -P4
|
||||
se_m_tail_whip.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_take_down.mid: -E -R50 -G128 -V105 -P4
|
||||
se_m_vicegrip.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_wing_attack.mid: -E -R50 -G128 -V105 -P4
|
||||
se_mud_ball.mid: -E -R50 -G128 -V110 -P4
|
||||
se_mugshot.mid: -E -R50 -G128 -V090 -P5
|
||||
se_n.mid: -E -R50 -G128 -P4
|
||||
se_not_effective.mid: -E -R50 -G127 -V110 -P5
|
||||
se_note_a.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_b.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_c_high.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_c.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_d.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_e.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_f.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_g.mid: -E -R50 -G128 -V110 -P4
|
||||
se_o.mid: -E -R50 -G128 -V120 -P4
|
||||
se_orb.mid: -E -R50 -G128 -V100 -P5
|
||||
se_pc_login.mid: -E -R50 -G127 -V100 -P5
|
||||
se_pc_off.mid: -E -R50 -G127 -V100 -P5
|
||||
se_pc_on.mid: -E -R50 -G127 -V100 -P5
|
||||
se_pike_curtain_close.mid: -E -R50 -G129 -P5
|
||||
se_pike_curtain_open.mid: -E -R50 -G129 -P5
|
||||
se_pin.mid: -E -R50 -G127 -V060 -P4
|
||||
se_pokenav_call.mid: -E -R50 -G129 -V120 -P5
|
||||
se_pokenav_hang_up.mid: -E -R50 -G129 -V110 -P5
|
||||
se_pokenav_off.mid: -E -R50 -G127 -V100 -P5
|
||||
se_pokenav_on.mid: -E -R50 -G127 -V100 -P5
|
||||
se_puddle.mid: -E -R50 -G128 -V020 -P4
|
||||
se_rain_stop.mid: -E -R50 -G128 -V080 -P2
|
||||
se_rain.mid: -E -R50 -G128 -V080 -P2
|
||||
se_repel.mid: -E -R50 -G127 -V090 -P4
|
||||
se_rg_bag_cursor.mid: -E -R50 -G129 -P5
|
||||
se_rg_bag_pocket.mid: -E -R50 -G129 -P5
|
||||
se_rg_ball_click.mid: -E -R50 -G129 -V100 -P5
|
||||
se_rg_card_flip.mid: -E -R50 -G129 -P5
|
||||
se_rg_card_flipping.mid: -E -R50 -G129 -P5
|
||||
se_rg_card_open.mid: -E -R50 -G129 -V112 -P5
|
||||
se_rg_deoxys_move.mid: -E -R50 -G129 -V080 -P5
|
||||
se_rg_door.mid: -E -R50 -G129 -V100 -P5
|
||||
se_rg_help_close.mid: -E -R50 -G129 -V095 -P5
|
||||
se_rg_help_error.mid: -E -R50 -G129 -V125 -P5
|
||||
se_rg_help_open.mid: -E -R50 -G129 -V096 -P5
|
||||
se_rg_poke_jump_failure.mid: -E -R50 -G127 -P5
|
||||
se_rg_poke_jump_success.mid: -E -R50 -G128 -V110 -P5
|
||||
se_rg_shop.mid: -E -R50 -G129 -V080 -P5
|
||||
se_rg_ss_anne_horn.mid: -E -R50 -G129 -V096 -P5
|
||||
se_rotating_gate.mid: -E -R50 -G128 -V090 -P4
|
||||
se_roulette_ball.mid: -E -R50 -G128 -V110 -P2
|
||||
se_roulette_ball2.mid: -E -R50 -G128 -V110 -P2
|
||||
se_save.mid: -E -R50 -G128 -V080 -P5
|
||||
se_select.mid: -E -R50 -G127 -V080 -P5
|
||||
se_shiny.mid: -E -R50 -G128 -V095 -P5
|
||||
se_ship.mid: -E -R50 -G127 -V075 -P4
|
||||
se_shop.mid: -E -R50 -G127 -V090 -P5
|
||||
se_sliding_door.mid: -E -R50 -G128 -V095 -P4
|
||||
se_success.mid: -E -R50 -G127 -V080 -P4
|
||||
se_sudowoodo_shake.mid: -E -R50 -G129 -V077 -P5
|
||||
se_super_effective.mid: -E -R50 -G127 -V110 -P5
|
||||
se_switch.mid: -E -R50 -G127 -V100 -P4
|
||||
se_taillow_wing_flap.mid: -E -R50 -G128 -V105 -P5
|
||||
se_thunder.mid: -E -R50 -G128 -V110 -P3
|
||||
se_thunder2.mid: -E -R50 -G128 -V110 -P3
|
||||
se_thunderstorm_stop.mid: -E -R50 -G128 -V080 -P2
|
||||
se_thunderstorm.mid: -E -R50 -G128 -V080 -P2
|
||||
se_truck_door.mid: -E -R50 -G128 -V110 -P4
|
||||
se_truck_move.mid: -E -R50 -G128 -P4
|
||||
se_truck_stop.mid: -E -R50 -G128 -P4
|
||||
se_truck_unload.mid: -E -R50 -G127 -P4
|
||||
se_u.mid: -E -R50 -G128 -P4
|
||||
se_unlock.mid: -E -R50 -G128 -V100 -P4
|
||||
se_use_item.mid: -E -R50 -G127 -V100 -P5
|
||||
se_vend.mid: -E -R50 -G128 -V110 -P4
|
||||
se_warp_in.mid: -E -R50 -G127 -V090 -P4
|
||||
se_warp_out.mid: -E -R50 -G127 -V090 -P4
|
||||
mus_gym.mid: -E -R50 -G_gym -V080
|
||||
mus_hall_of_fame_room.mid: -E -R50 -G_hall_of_fame_room -V080
|
||||
mus_hall_of_fame.mid: -E -R50 -G_hall_of_fame -V078
|
||||
mus_heal.mid: -E -R50 -G_fanfare -V090 -P5
|
||||
mus_help.mid: -E -R50 -G_help -V078
|
||||
mus_intro_battle.mid: -E -R50 -G_intro_battle -V088
|
||||
mus_intro.mid: -E -R50 -G_intro -V090
|
||||
mus_level_up.mid: -E -R50 -G_fanfare -V090 -P5
|
||||
mus_lilycove_museum.mid: -E -R50 -G_lilycove_museum -V080
|
||||
mus_lilycove.mid: -E -R50 -G_lilycove -V085
|
||||
mus_link_contest_p1.mid: -E -R50 -G_link_contest_p1 -V079
|
||||
mus_link_contest_p2.mid: -E -R50 -G_link_contest_p2 -V090
|
||||
mus_link_contest_p3.mid: -E -R50 -G_link_contest_p3 -V075
|
||||
mus_link_contest_p4.mid: -E -R50 -G_link_contest_p4 -V090
|
||||
mus_littleroot_test.mid: -E -R50 -G_littleroot_test -V099
|
||||
mus_littleroot.mid: -E -R50 -G_littleroot -V100
|
||||
mus_move_deleted.mid: -E -R50 -G_fanfare -V090 -P5
|
||||
mus_mt_chimney.mid: -E -R50 -G_mt_chimney -V078
|
||||
mus_mt_pyre_exterior.mid: -E -R50 -G_mt_pyre_exterior -V080
|
||||
mus_mt_pyre.mid: -E -R50 -G_mt_pyre -V088
|
||||
mus_obtain_b_points.mid: -E -R50 -G_b_frontier -V090 -P5
|
||||
mus_obtain_badge.mid: -E -R50 -G_fanfare -V090 -P5
|
||||
mus_obtain_berry.mid: -E -R50 -G_fanfare -V090 -P5
|
||||
mus_obtain_item.mid: -E -R50 -G_fanfare -V090 -P5
|
||||
mus_obtain_symbol.mid: -E -R50 -G_b_frontier -V100 -P5
|
||||
mus_obtain_tmhm.mid: -E -R50 -G_fanfare -V090 -P5
|
||||
mus_oceanic_museum.mid: -E -R50 -G_oceanic_museum -V080
|
||||
mus_oldale.mid: -E -R50 -G_oldale -V080
|
||||
mus_petalburg_woods.mid: -E -R50 -G_petalburg_woods -V080
|
||||
mus_petalburg.mid: -E -R50 -G_petalburg -V080
|
||||
mus_poke_center.mid: -E -R50 -G_poke_center -V092
|
||||
mus_poke_mart.mid: -E -R50 -G_poke_mart -V085
|
||||
mus_rayquaza_appears.mid: -E -R50 -G_rayquaza_appears -V090
|
||||
mus_register_match_call.mid: -E -R50 -G_register_match_call -V090 -P5
|
||||
mus_rg_berry_pick.mid: -E -R50 -G_rg_game_corner -V090
|
||||
mus_rg_caught_intro.mid: -E -R50 -G_rg_caught_intro -V094 -P5
|
||||
mus_rg_caught.mid: -E -R50 -G_rg_victory_wild -V100
|
||||
mus_rg_celadon.mid: -E -R50 -G_rg_celadon -V070
|
||||
mus_rg_cinnabar.mid: -E -R50 -G_rg_cinnabar -V090
|
||||
mus_rg_credits.mid: -E -R50 -G_rg_credits -V090
|
||||
mus_rg_cycling.mid: -E -R50 -G_rg_cycling -V090
|
||||
mus_rg_dex_rating.mid: -E -R50 -G_rg_dex_rating -V070 -P5
|
||||
mus_rg_encounter_boy.mid: -E -R50 -G_rg_encounter_boy -V090
|
||||
mus_rg_encounter_deoxys.mid: -E -R50 -G_rg_encounter_deoxys -V079
|
||||
mus_rg_encounter_girl.mid: -E -R50 -G_rg_encounter_girl -V051
|
||||
mus_rg_encounter_gym_leader: -E -R50 -G_rg_encounter_boy -V090
|
||||
mus_rg_encounter_rival.mid: -E -R50 -G_rg_encounter_rival -V079
|
||||
mus_rg_encounter_rocket.mid: -E -R50 -G_rg_encounter_rocket -V096
|
||||
mus_rg_follow_me.mid: -E -R50 -G_rg_follow_me -V068
|
||||
mus_rg_fuchsia.mid: -E -R50 -G_rg_fuchsia -V090
|
||||
mus_rg_game_corner.mid: -E -R50 -G_rg_game_corner -V090
|
||||
mus_rg_game_freak.mid: -E -R50 -G_rg_game_freak -V075
|
||||
mus_rg_gym.mid: -E -R50 -G_rg_gym -V090
|
||||
mus_rg_hall_of_fame.mid: -E -R50 -G_rg_hall_of_fame -V079
|
||||
mus_rg_heal.mid: -E -R50 -G_rg_heal -V090
|
||||
mus_rg_intro_fight.mid: -E -R50 -G_rg_intro_fight -V090
|
||||
mus_rg_jigglypuff.mid: -E -R50 -G_rg_jigglypuff -V068 -P5
|
||||
mus_rg_lavender.mid: -E -R50 -G_rg_lavender -V090
|
||||
mus_rg_mt_moon.mid: -E -R50 -G_rg_mt_moon -V090
|
||||
mus_rg_mystery_gift.mid: -E -R50 -G_rg_mystery_gift -V100
|
||||
mus_rg_net_center.mid: -E -R50 -G_rg_poke_center -V096
|
||||
mus_rg_new_game_exit.mid: -E -R50 -G_rg_new_game -V088
|
||||
mus_rg_new_game_instruct.mid: -E -R50 -G_rg_new_game -V085
|
||||
mus_rg_new_game_intro.mid: -E -R50 -G_rg_new_game -V088
|
||||
mus_rg_oak_lab.mid: -E -R50 -G_rg_oak_lab -V075
|
||||
mus_rg_oak.mid: -E -R50 -G_rg_oak -V086
|
||||
mus_rg_obtain_key_item.mid: -E -R50 -G_rg_obtain_key_item -V077 -P5
|
||||
mus_rg_pallet.mid: -E -R50 -G_rg_pallet -V100
|
||||
mus_rg_pewter.mid: -E -R50 -G_rg_pewter -V084
|
||||
mus_rg_photo.mid: -E -R50 -G_rg_photo -V100 -P5
|
||||
mus_rg_poke_center.mid: -E -R50 -G_rg_poke_center -V096
|
||||
mus_rg_poke_flute.mid: -E -R50 -G_rg_poke_tower -V048 -P5
|
||||
mus_rg_poke_jump.mid: -E -R50 -G_rg_game_corner -V090
|
||||
mus_rg_poke_mansion.mid: -E -R50 -G_rg_poke_mansion -V090
|
||||
mus_rg_poke_tower.mid: -E -R50 -G_rg_poke_tower -V090
|
||||
mus_rg_rival_exit.mid: -E -R50 -G_rg_encounter_rival -V079
|
||||
mus_rg_rocket_hideout.mid: -E -R50 -G_rg_rocket_hideout -V090
|
||||
mus_rg_route1.mid: -E -R50 -G_rg_route1 -V079
|
||||
mus_rg_route3.mid: -E -R50 -G_rg_route3 -V083
|
||||
mus_rg_route11.mid: -E -R50 -G_rg_route11 -V090
|
||||
mus_rg_route24.mid: -E -R50 -G_rg_route24 -V086
|
||||
mus_rg_sevii_45.mid: -E -R50 -G_rg_sevii_45 -V084
|
||||
mus_rg_sevii_67.mid: -E -R50 -G_rg_sevii_67 -V084
|
||||
mus_rg_sevii_123.mid: -E -R50 -G_rg_pewter -V084
|
||||
mus_rg_sevii_cave.mid: -E -R50 -G_rg_mt_moon -V090
|
||||
mus_rg_sevii_dungeon.mid: -E -R50 -G_rg_viridian_forest -V090
|
||||
mus_rg_sevii_route.mid: -E -R50 -G_rg_sevii_route -V080
|
||||
mus_rg_silph.mid: -E -R50 -G_rg_silph -V076
|
||||
mus_rg_slow_pallet.mid: -E -R50 -G_rg_pallet -V092
|
||||
mus_rg_ss_anne.mid: -E -R50 -G_rg_ss_anne -V090
|
||||
mus_rg_surf.mid: -E -R50 -G_rg_surf -V071
|
||||
mus_rg_teachy_tv_menu.mid: -E -R50 -G_rg_teachy_tv_menu -V059
|
||||
mus_rg_teachy_tv_show.mid: -E -R50 -G_rg_follow_me -V068
|
||||
mus_rg_title.mid: -E -R50 -G_rg_title -V090
|
||||
mus_rg_trainer_tower.mid: -E -R50 -G_rg_gym -V090
|
||||
mus_rg_union_room.mid: -E -R50 -G_rg_game_corner -V090
|
||||
mus_rg_vermillion.mid: -E -R50 -G_rg_vermillion -V090
|
||||
mus_rg_victory_gym_leader.mid: -E -R50 -G_rg_victory_gym_leader -V090
|
||||
mus_rg_victory_road.mid: -E -R50 -G_rg_victory_road -V090
|
||||
mus_rg_victory_trainer.mid: -E -R50 -G_rg_victory_trainer -V089
|
||||
mus_rg_victory_wild.mid: -E -R50 -G_rg_victory_wild -V090
|
||||
mus_rg_viridian_forest.mid: -E -R50 -G_rg_viridian_forest -V090
|
||||
mus_rg_vs_champion.mid: -E -R50 -G_rg_vs_champion -V090
|
||||
mus_rg_vs_deoxys.mid: -E -R50 -G_rg_vs_deoxys -V080
|
||||
mus_rg_vs_gym_leader.mid: -E -R50 -G_rg_vs_gym_leader -V090
|
||||
mus_rg_vs_legend.mid: -E -R50 -G_rg_vs_wild -V090
|
||||
mus_rg_vs_mewtwo.mid: -E -R50 -G_rg_vs_wild -V090
|
||||
mus_rg_vs_trainer.mid: -E -R50 -G_rg_vs_trainer -V090
|
||||
mus_rg_vs_wild.mid: -E -R50 -G_rg_vs_wild -V090
|
||||
mus_roulette.mid: -E -R50 -G_roulette -V080
|
||||
mus_route101.mid: -E -R50 -G_route101 -V080
|
||||
mus_route104.mid: -E -R50 -G_route104 -V097
|
||||
mus_route110.mid: -E -R50 -G_route110 -V080
|
||||
mus_route111.mid: -E -R50 -G_route111 -V076
|
||||
mus_route113.mid: -E -R50 -G_route113 -V084
|
||||
mus_route119.mid: -E -R50 -G_route119 -V096
|
||||
mus_route120.mid: -E -R50 -G_route120 -V080
|
||||
mus_route122.mid: -E -R50 -G_route122 -V080
|
||||
mus_rustboro.mid: -E -R50 -G_rustboro -V085
|
||||
mus_safari_zone.mid: -E -R50 -G_safari_zone -V082
|
||||
mus_sailing.mid: -E -R50 -G_sailing -V086
|
||||
mus_school.mid: -E -R50 -G_school -V100
|
||||
mus_sealed_chamber.mid: -E -R50 -G_sealed_chamber -V100
|
||||
mus_slateport.mid: -E -R50 -G_slateport -V070
|
||||
mus_slots_jackpot.mid: -E -R50 -G_fanfare -V090 -P5
|
||||
mus_slots_win.mid: -E -R50 -G_fanfare -V090 -P5
|
||||
mus_sootopolis.mid: -E -R50 -G_sootopolis -V062
|
||||
mus_surf.mid: -E -R50 -G_surf -V080
|
||||
mus_title.mid: -E -R50 -G_title -V090
|
||||
mus_too_bad.mid: -E -R50 -G_fanfare -V090 -P5
|
||||
mus_trick_house.mid: -E -R50 -G_trick_house -V070
|
||||
mus_underwater.mid: -E -R50 -G_underwater -V094
|
||||
mus_verdanturf.mid: -E -R50 -G_verdanturf -V090
|
||||
mus_victory_aqua_magma.mid: -E -R50 -G_victory_aqua_magma -V088
|
||||
mus_victory_gym_leader.mid: -E -R50 -G_victory_gym_leader -V080
|
||||
mus_victory_league.mid: -E -R50 -G_victory_league -V080
|
||||
mus_victory_road.mid: -E -R50 -G_victory_road -V076
|
||||
mus_victory_trainer.mid: -E -R50 -G_victory_trainer -V091
|
||||
mus_victory_wild.mid: -E -R50 -G_victory_wild -V080
|
||||
mus_vs_aqua_magma_leader.mid: -E -R50 -G_vs_aqua_magma_leader -V080 -P1
|
||||
mus_vs_aqua_magma.mid: -E -R50 -G_vs_aqua_magma -V080 -P1
|
||||
mus_vs_champion.mid: -E -R50 -G_vs_champion -V080 -P1
|
||||
mus_vs_elite_four.mid: -E -R50 -G_vs_elite_four -V080 -P1
|
||||
mus_vs_frontier_brain.mid: -E -R50 -G_vs_frontier_brain -V090 -P1
|
||||
mus_vs_gym_leader.mid: -E -R50 -G_vs_gym_leader -V080 -P1
|
||||
mus_vs_kyogre_groudon.mid: -E -R50 -G_vs_kyogre_groudon -V080 -P1
|
||||
mus_vs_mew.mid: -E -R50 -G_vs_mew -V090
|
||||
mus_vs_rayquaza.mid: -E -R50 -G_vs_rayquaza -V080 -P1
|
||||
mus_vs_regi.mid: -E -R50 -G_vs_regi -V080 -P1
|
||||
mus_vs_rival.mid: -E -R50 -G_vs_rival -V080 -P1
|
||||
mus_vs_trainer.mid: -E -R50 -G_vs_trainer -V080 -P1
|
||||
mus_vs_wild.mid: -E -R50 -G_vs_wild -V080 -P1
|
||||
mus_weather_groudon.mid: -E -R50 -G_weather_groudon -V050
|
||||
ph_choice_blend.mid: -E -G_bard -P4
|
||||
ph_choice_held.mid: -E -G_bard -P4
|
||||
ph_choice_solo.mid: -E -G_bard -P4
|
||||
ph_cloth_blend.mid: -E -G_bard -P4
|
||||
ph_cloth_held.mid: -E -G_bard -P4
|
||||
ph_cloth_solo.mid: -E -G_bard -P4
|
||||
ph_cure_blend.mid: -E -G_bard -P4
|
||||
ph_cure_held.mid: -E -G_bard -P4
|
||||
ph_cure_solo.mid: -E -G_bard -P4
|
||||
ph_dress_blend.mid: -E -G_bard -P4
|
||||
ph_dress_held.mid: -E -G_bard -P4
|
||||
ph_dress_solo.mid: -E -G_bard -P4
|
||||
ph_face_blend.mid: -E -G_bard -P4
|
||||
ph_face_held.mid: -E -G_bard -P4
|
||||
ph_face_solo.mid: -E -G_bard -P4
|
||||
ph_fleece_blend.mid: -E -G_bard -P4
|
||||
ph_fleece_held.mid: -E -G_bard -P4
|
||||
ph_fleece_solo.mid: -E -G_bard -P4
|
||||
ph_foot_blend.mid: -E -G_bard -P4
|
||||
ph_foot_held.mid: -E -G_bard -P4
|
||||
ph_foot_solo.mid: -E -G_bard -P4
|
||||
ph_goat_blend.mid: -E -G_bard -P4
|
||||
ph_goat_held.mid: -E -G_bard -P4
|
||||
ph_goat_solo.mid: -E -G_bard -P4
|
||||
ph_goose_blend.mid: -E -G_bard -P4
|
||||
ph_goose_held.mid: -E -G_bard -P4
|
||||
ph_goose_solo.mid: -E -G_bard -P4
|
||||
ph_kit_blend.mid: -E -G_bard -P4
|
||||
ph_kit_held.mid: -E -G_bard -P4
|
||||
ph_kit_solo.mid: -E -G_bard -P4
|
||||
ph_lot_blend.mid: -E -G_bard -P4
|
||||
ph_lot_held.mid: -E -G_bard -P4
|
||||
ph_lot_solo.mid: -E -G_bard -P4
|
||||
ph_mouth_blend.mid: -E -G_bard -P4
|
||||
ph_mouth_held.mid: -E -G_bard -P4
|
||||
ph_mouth_solo.mid: -E -G_bard -P4
|
||||
ph_nurse_blend.mid: -E -G_bard -P4
|
||||
ph_nurse_held.mid: -E -G_bard -P4
|
||||
ph_nurse_solo.mid: -E -G_bard -P4
|
||||
ph_price_blend.mid: -E -G_bard -P4
|
||||
ph_price_held.mid: -E -G_bard -P4
|
||||
ph_price_solo.mid: -E -G_bard -P4
|
||||
ph_strut_blend.mid: -E -G_bard -P4
|
||||
ph_strut_held.mid: -E -G_bard -P4
|
||||
ph_strut_solo.mid: -E -G_bard -P4
|
||||
ph_thought_blend.mid: -E -G_bard -P4
|
||||
ph_thought_held.mid: -E -G_bard -P4
|
||||
ph_thought_solo.mid: -E -G_bard -P4
|
||||
ph_trap_blend.mid: -E -G_bard -P4
|
||||
ph_trap_held.mid: -E -G_bard -P4
|
||||
ph_trap_solo.mid: -E -G_bard -P4
|
||||
se_a.mid: -E -R50 -G_rs_sfx_2 -V095 -P4
|
||||
se_applause.mid: -E -R50 -G_rs_sfx_2 -V100 -P5
|
||||
se_arena_timeup1.mid: -E -R50 -G_frlg_sfx -P5
|
||||
se_arena_timeup2.mid: -E -R50 -G_frlg_sfx -P5
|
||||
se_ball_bounce_1.mid: -E -R50 -G_rs_sfx_2 -V100 -P4
|
||||
se_ball_bounce_2.mid: -E -R50 -G_rs_sfx_2 -V100 -P4
|
||||
se_ball_bounce_3.mid: -E -R50 -G_rs_sfx_2 -V100 -P4
|
||||
se_ball_bounce_4.mid: -E -R50 -G_rs_sfx_2 -V100 -P4
|
||||
se_ball_open.mid: -E -R50 -G_rs_sfx_1 -V100 -P5
|
||||
se_ball_throw.mid: -E -R50 -G_rs_sfx_2 -V120 -P5
|
||||
se_ball_trade.mid: -E -R50 -G_rs_sfx_1 -V100 -P5
|
||||
se_ball_tray_ball.mid: -E -R50 -G_rs_sfx_2 -V110 -P5
|
||||
se_ball_tray_enter.mid: -E -R50 -G_rs_sfx_2 -V110 -P5
|
||||
se_ball_tray_exit.mid: -E -R50 -G_rs_sfx_1 -V100 -P5
|
||||
se_ball.mid: -E -R50 -G_rs_sfx_1 -V070 -P4
|
||||
se_balloon_blue.mid: -E -R50 -G_rs_sfx_2 -V105 -P4
|
||||
se_balloon_red.mid: -E -R50 -G_rs_sfx_2 -V105 -P4
|
||||
se_balloon_yellow.mid: -E -R50 -G_rs_sfx_2 -V105 -P4
|
||||
se_bang.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_berry_blender.mid: -E -R50 -G_rs_sfx_2 -V090 -P4
|
||||
se_bike_bell.mid: -E -R50 -G_rs_sfx_2 -V090 -P4
|
||||
se_bike_hop.mid: -E -R50 -G_rs_sfx_1 -V090 -P4
|
||||
se_boo.mid: -E -R50 -G_rs_sfx_1 -V110 -P4
|
||||
se_breakable_door.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_bridge_walk.mid: -E -R50 -G_rs_sfx_2 -V095 -P4
|
||||
se_card.mid: -E -R50 -G_rs_sfx_1 -V100 -P4
|
||||
se_click.mid: -E -R50 -G_rs_sfx_1 -V110 -P4
|
||||
se_contest_condition_lose.mid: -E -R50 -G_rs_sfx_1 -V110 -P4
|
||||
se_contest_curtain_fall.mid: -E -R50 -G_rs_sfx_2 -V070 -P5
|
||||
se_contest_curtain_rise.mid: -E -R50 -G_rs_sfx_2 -V070 -P5
|
||||
se_contest_heart.mid: -E -R50 -G_rs_sfx_2 -V090 -P5
|
||||
se_contest_icon_change.mid: -E -R50 -G_rs_sfx_2 -V110 -P5
|
||||
se_contest_icon_clear.mid: -E -R50 -G_rs_sfx_2 -V090 -P5
|
||||
se_contest_mons_turn.mid: -E -R50 -G_rs_sfx_2 -V090 -P5
|
||||
se_contest_place.mid: -E -R50 -G_rs_sfx_1 -V110 -P4
|
||||
se_dex_search.mid: -E -R50 -G_rs_sfx_1 -v100 -P5
|
||||
se_ding_dong.mid: -E -R50 -G_rs_sfx_1 -V090 -P5
|
||||
se_door.mid: -E -R50 -G_rs_sfx_1 -V080 -P5
|
||||
se_downpour_stop.mid: -E -R50 -G_rs_sfx_2 -V100 -P2
|
||||
se_downpour.mid: -E -R50 -G_rs_sfx_2 -V100 -P2
|
||||
se_e.mid: -E -R50 -G_rs_sfx_2 -V120 -P4
|
||||
se_effective.mid: -E -R50 -G_rs_sfx_1 -V110 -P5
|
||||
se_egg_hatch.mid: -E -R50 -G_rs_sfx_2 -V120 -P5
|
||||
se_elevator.mid: -E -R50 -G_rs_sfx_2 -V100 -P4
|
||||
se_escalator.mid: -E -R50 -G_rs_sfx_2 -V100 -P4
|
||||
se_exit.mid: -E -R50 -G_rs_sfx_1 -V120 -P5
|
||||
se_exp_max.mid: -E -R50 -G_rs_sfx_2 -V094 -P5
|
||||
se_exp.mid: -E -R50 -G_rs_sfx_1 -V080 -P5
|
||||
se_failure.mid: -E -R50 -G_rs_sfx_1 -V120 -P4
|
||||
se_faint.mid: -E -R50 -G_rs_sfx_1 -V110 -P5
|
||||
se_fall.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_field_poison.mid: -E -R50 -G_rs_sfx_1 -V110 -P5
|
||||
se_flee.mid: -E -R50 -G_rs_sfx_1 -V090 -P5
|
||||
se_fu_zaku.mid: -E -R50 -G_rs_sfx_1 -V120 -P4
|
||||
se_glass_flute.mid: -E -R50 -G_rs_sfx_2 -V105 -P5
|
||||
se_i.mid: -E -R50 -G_rs_sfx_2 -V120 -P4
|
||||
se_ice_break.mid: -E -R50 -G_rs_sfx_2 -V100 -P4
|
||||
se_ice_crack.mid: -E -R50 -G_rs_sfx_1 -V100 -P4
|
||||
se_ice_stairs.mid: -E -R50 -G_rs_sfx_2 -V090 -P4
|
||||
se_intro_blast.mid: -E -R50 -G_rs_sfx_1 -V100 -P5
|
||||
se_itemfinder.mid: -E -R50 -G_rs_sfx_1 -V090 -P5
|
||||
se_lavaridge_fall_warp.mid: -E -R50 -G_rs_sfx_1 -P4
|
||||
se_ledge.mid: -E -R50 -G_rs_sfx_1 -V100 -P4
|
||||
se_low_health.mid: -E -R50 -G_rs_sfx_1 -V100 -P3
|
||||
se_m_bind.mid: -E -R50 -G_rs_sfx_2 -V100 -P4
|
||||
se_m_comet_punch.mid: -E -R50 -G_rs_sfx_2 -V120 -P4
|
||||
se_m_cut.mid: -E -R50 -G_rs_sfx_2 -V120 -P4
|
||||
se_m_double_slap.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_fire_punch.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_fly.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_gust.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_gust2.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_headbutt.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_horn_attack.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_jump_kick.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_leer.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_mega_kick.mid: -E -R50 -G_rs_sfx_2 -V090 -P4
|
||||
se_m_mega_kick2.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_pay_day.mid: -E -R50 -G_rs_sfx_2 -V095 -P4
|
||||
se_m_razor_wind.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_razor_wind2.mid: -E -R50 -G_rs_sfx_2 -V090 -P4
|
||||
se_m_sand_attack.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_scratch.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_swords_dance.mid: -E -R50 -G_rs_sfx_2 -V100 -P4
|
||||
se_m_tail_whip.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_take_down.mid: -E -R50 -G_rs_sfx_2 -V105 -P4
|
||||
se_m_vicegrip.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_m_wing_attack.mid: -E -R50 -G_rs_sfx_2 -V105 -P4
|
||||
se_mud_ball.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_mugshot.mid: -E -R50 -G_rs_sfx_2 -V090 -P5
|
||||
se_n.mid: -E -R50 -G_rs_sfx_2 -P4
|
||||
se_not_effective.mid: -E -R50 -G_rs_sfx_1 -V110 -P5
|
||||
se_note_a.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_note_b.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_note_c_high.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_note_c.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_note_d.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_note_e.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_note_f.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_note_g.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_o.mid: -E -R50 -G_rs_sfx_2 -V120 -P4
|
||||
se_orb.mid: -E -R50 -G_rs_sfx_2 -V100 -P5
|
||||
se_pc_login.mid: -E -R50 -G_rs_sfx_1 -V100 -P5
|
||||
se_pc_off.mid: -E -R50 -G_rs_sfx_1 -V100 -P5
|
||||
se_pc_on.mid: -E -R50 -G_rs_sfx_1 -V100 -P5
|
||||
se_pike_curtain_close.mid: -E -R50 -G_frlg_sfx -P5
|
||||
se_pike_curtain_open.mid: -E -R50 -G_frlg_sfx -P5
|
||||
se_pin.mid: -E -R50 -G_rs_sfx_1 -V060 -P4
|
||||
se_pokenav_call.mid: -E -R50 -G_frlg_sfx -V120 -P5
|
||||
se_pokenav_hang_up.mid: -E -R50 -G_frlg_sfx -V110 -P5
|
||||
se_pokenav_off.mid: -E -R50 -G_rs_sfx_1 -V100 -P5
|
||||
se_pokenav_on.mid: -E -R50 -G_rs_sfx_1 -V100 -P5
|
||||
se_puddle.mid: -E -R50 -G_rs_sfx_2 -V020 -P4
|
||||
se_rain_stop.mid: -E -R50 -G_rs_sfx_2 -V080 -P2
|
||||
se_rain.mid: -E -R50 -G_rs_sfx_2 -V080 -P2
|
||||
se_repel.mid: -E -R50 -G_rs_sfx_1 -V090 -P4
|
||||
se_rg_bag_cursor.mid: -E -R50 -G_frlg_sfx -P5
|
||||
se_rg_bag_pocket.mid: -E -R50 -G_frlg_sfx -P5
|
||||
se_rg_ball_click.mid: -E -R50 -G_frlg_sfx -V100 -P5
|
||||
se_rg_card_flip.mid: -E -R50 -G_frlg_sfx -P5
|
||||
se_rg_card_flipping.mid: -E -R50 -G_frlg_sfx -P5
|
||||
se_rg_card_open.mid: -E -R50 -G_frlg_sfx -V112 -P5
|
||||
se_rg_deoxys_move.mid: -E -R50 -G_frlg_sfx -V080 -P5
|
||||
se_rg_door.mid: -E -R50 -G_frlg_sfx -V100 -P5
|
||||
se_rg_help_close.mid: -E -R50 -G_frlg_sfx -V095 -P5
|
||||
se_rg_help_error.mid: -E -R50 -G_frlg_sfx -V125 -P5
|
||||
se_rg_help_open.mid: -E -R50 -G_frlg_sfx -V096 -P5
|
||||
se_rg_poke_jump_failure.mid: -E -R50 -G_rs_sfx_1 -P5
|
||||
se_rg_poke_jump_success.mid: -E -R50 -G_rs_sfx_2 -V110 -P5
|
||||
se_rg_shop.mid: -E -R50 -G_frlg_sfx -V080 -P5
|
||||
se_rg_ss_anne_horn.mid: -E -R50 -G_frlg_sfx -V096 -P5
|
||||
se_rotating_gate.mid: -E -R50 -G_rs_sfx_2 -V090 -P4
|
||||
se_roulette_ball.mid: -E -R50 -G_rs_sfx_2 -V110 -P2
|
||||
se_roulette_ball2.mid: -E -R50 -G_rs_sfx_2 -V110 -P2
|
||||
se_save.mid: -E -R50 -G_rs_sfx_2 -V080 -P5
|
||||
se_select.mid: -E -R50 -G_rs_sfx_1 -V080 -P5
|
||||
se_shiny.mid: -E -R50 -G_rs_sfx_2 -V095 -P5
|
||||
se_ship.mid: -E -R50 -G_rs_sfx_1 -V075 -P4
|
||||
se_shop.mid: -E -R50 -G_rs_sfx_1 -V090 -P5
|
||||
se_sliding_door.mid: -E -R50 -G_rs_sfx_2 -V095 -P4
|
||||
se_success.mid: -E -R50 -G_rs_sfx_1 -V080 -P4
|
||||
se_sudowoodo_shake.mid: -E -R50 -G_frlg_sfx -V077 -P5
|
||||
se_super_effective.mid: -E -R50 -G_rs_sfx_1 -V110 -P5
|
||||
se_switch.mid: -E -R50 -G_rs_sfx_1 -V100 -P4
|
||||
se_taillow_wing_flap.mid: -E -R50 -G_rs_sfx_2 -V105 -P5
|
||||
se_thunder.mid: -E -R50 -G_rs_sfx_2 -V110 -P3
|
||||
se_thunder2.mid: -E -R50 -G_rs_sfx_2 -V110 -P3
|
||||
se_thunderstorm_stop.mid: -E -R50 -G_rs_sfx_2 -V080 -P2
|
||||
se_thunderstorm.mid: -E -R50 -G_rs_sfx_2 -V080 -P2
|
||||
se_truck_door.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_truck_move.mid: -E -R50 -G_rs_sfx_2 -P4
|
||||
se_truck_stop.mid: -E -R50 -G_rs_sfx_2 -P4
|
||||
se_truck_unload.mid: -E -R50 -G_rs_sfx_1 -P4
|
||||
se_u.mid: -E -R50 -G_rs_sfx_2 -P4
|
||||
se_unlock.mid: -E -R50 -G_rs_sfx_2 -V100 -P4
|
||||
se_use_item.mid: -E -R50 -G_rs_sfx_1 -V100 -P5
|
||||
se_vend.mid: -E -R50 -G_rs_sfx_2 -V110 -P4
|
||||
se_warp_in.mid: -E -R50 -G_rs_sfx_1 -V090 -P4
|
||||
se_warp_out.mid: -E -R50 -G_rs_sfx_1 -V090 -P4
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_dex_page_grp, voicegroup127
|
||||
.equ se_dex_page_grp, voicegroup_rs_sfx_1
|
||||
.equ se_dex_page_pri, 5
|
||||
.equ se_dex_page_rev, reverb_set+50
|
||||
.equ se_dex_page_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_dex_scroll_grp, voicegroup127
|
||||
.equ se_dex_scroll_grp, voicegroup_rs_sfx_1
|
||||
.equ se_dex_scroll_pri, 5
|
||||
.equ se_dex_scroll_rev, reverb_set+50
|
||||
.equ se_dex_scroll_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_absorb_grp, voicegroup128
|
||||
.equ se_m_absorb_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_absorb_pri, 4
|
||||
.equ se_m_absorb_rev, reverb_set+50
|
||||
.equ se_m_absorb_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_absorb_2_grp, voicegroup128
|
||||
.equ se_m_absorb_2_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_absorb_2_pri, 4
|
||||
.equ se_m_absorb_2_rev, reverb_set+50
|
||||
.equ se_m_absorb_2_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_acid_armor_grp, voicegroup128
|
||||
.equ se_m_acid_armor_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_acid_armor_pri, 4
|
||||
.equ se_m_acid_armor_rev, reverb_set+50
|
||||
.equ se_m_acid_armor_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_attract_grp, voicegroup128
|
||||
.equ se_m_attract_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_attract_pri, 4
|
||||
.equ se_m_attract_rev, reverb_set+50
|
||||
.equ se_m_attract_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_attract2_grp, voicegroup128
|
||||
.equ se_m_attract2_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_attract2_pri, 4
|
||||
.equ se_m_attract2_rev, reverb_set+50
|
||||
.equ se_m_attract2_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_barrier_grp, voicegroup128
|
||||
.equ se_m_barrier_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_barrier_pri, 4
|
||||
.equ se_m_barrier_rev, reverb_set+50
|
||||
.equ se_m_barrier_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_baton_pass_grp, voicegroup128
|
||||
.equ se_m_baton_pass_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_baton_pass_pri, 4
|
||||
.equ se_m_baton_pass_rev, reverb_set+50
|
||||
.equ se_m_baton_pass_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_belly_drum_grp, voicegroup128
|
||||
.equ se_m_belly_drum_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_belly_drum_pri, 4
|
||||
.equ se_m_belly_drum_rev, reverb_set+50
|
||||
.equ se_m_belly_drum_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_bite_grp, voicegroup128
|
||||
.equ se_m_bite_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_bite_pri, 4
|
||||
.equ se_m_bite_rev, reverb_set+50
|
||||
.equ se_m_bite_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_blizzard_grp, voicegroup128
|
||||
.equ se_m_blizzard_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_blizzard_pri, 4
|
||||
.equ se_m_blizzard_rev, reverb_set+50
|
||||
.equ se_m_blizzard_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_blizzard2_grp, voicegroup128
|
||||
.equ se_m_blizzard2_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_blizzard2_pri, 4
|
||||
.equ se_m_blizzard2_rev, reverb_set+50
|
||||
.equ se_m_blizzard2_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_bonemerang_grp, voicegroup128
|
||||
.equ se_m_bonemerang_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_bonemerang_pri, 4
|
||||
.equ se_m_bonemerang_rev, reverb_set+50
|
||||
.equ se_m_bonemerang_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_brick_break_grp, voicegroup128
|
||||
.equ se_m_brick_break_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_brick_break_pri, 4
|
||||
.equ se_m_brick_break_rev, reverb_set+50
|
||||
.equ se_m_brick_break_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_bubble_grp, voicegroup128
|
||||
.equ se_m_bubble_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_bubble_pri, 4
|
||||
.equ se_m_bubble_rev, reverb_set+50
|
||||
.equ se_m_bubble_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_bubble2_grp, voicegroup128
|
||||
.equ se_m_bubble2_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_bubble2_pri, 4
|
||||
.equ se_m_bubble2_rev, reverb_set+50
|
||||
.equ se_m_bubble2_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_bubble3_grp, voicegroup128
|
||||
.equ se_m_bubble3_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_bubble3_pri, 4
|
||||
.equ se_m_bubble3_rev, reverb_set+50
|
||||
.equ se_m_bubble3_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_bubble_beam_grp, voicegroup128
|
||||
.equ se_m_bubble_beam_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_bubble_beam_pri, 4
|
||||
.equ se_m_bubble_beam_rev, reverb_set+50
|
||||
.equ se_m_bubble_beam_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_bubble_beam2_grp, voicegroup128
|
||||
.equ se_m_bubble_beam2_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_bubble_beam2_pri, 4
|
||||
.equ se_m_bubble_beam2_rev, reverb_set+50
|
||||
.equ se_m_bubble_beam2_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_charge_grp, voicegroup128
|
||||
.equ se_m_charge_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_charge_pri, 4
|
||||
.equ se_m_charge_rev, reverb_set+50
|
||||
.equ se_m_charge_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_charm_grp, voicegroup128
|
||||
.equ se_m_charm_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_charm_pri, 4
|
||||
.equ se_m_charm_rev, reverb_set+50
|
||||
.equ se_m_charm_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_confuse_ray_grp, voicegroup128
|
||||
.equ se_m_confuse_ray_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_confuse_ray_pri, 4
|
||||
.equ se_m_confuse_ray_rev, reverb_set+50
|
||||
.equ se_m_confuse_ray_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_cosmic_power_grp, voicegroup128
|
||||
.equ se_m_cosmic_power_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_cosmic_power_pri, 4
|
||||
.equ se_m_cosmic_power_rev, reverb_set+50
|
||||
.equ se_m_cosmic_power_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_crabhammer_grp, voicegroup128
|
||||
.equ se_m_crabhammer_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_crabhammer_pri, 4
|
||||
.equ se_m_crabhammer_rev, reverb_set+50
|
||||
.equ se_m_crabhammer_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_detect_grp, voicegroup128
|
||||
.equ se_m_detect_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_detect_pri, 4
|
||||
.equ se_m_detect_rev, reverb_set+50
|
||||
.equ se_m_detect_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_dig_grp, voicegroup128
|
||||
.equ se_m_dig_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_dig_pri, 4
|
||||
.equ se_m_dig_rev, reverb_set+50
|
||||
.equ se_m_dig_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_dive_grp, voicegroup128
|
||||
.equ se_m_dive_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_dive_pri, 4
|
||||
.equ se_m_dive_rev, reverb_set+50
|
||||
.equ se_m_dive_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_dizzy_punch_grp, voicegroup128
|
||||
.equ se_m_dizzy_punch_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_dizzy_punch_pri, 4
|
||||
.equ se_m_dizzy_punch_rev, reverb_set+50
|
||||
.equ se_m_dizzy_punch_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_double_team_grp, voicegroup128
|
||||
.equ se_m_double_team_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_double_team_pri, 4
|
||||
.equ se_m_double_team_rev, reverb_set+50
|
||||
.equ se_m_double_team_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_dragon_rage_grp, voicegroup128
|
||||
.equ se_m_dragon_rage_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_dragon_rage_pri, 4
|
||||
.equ se_m_dragon_rage_rev, reverb_set+50
|
||||
.equ se_m_dragon_rage_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_earthquake_grp, voicegroup128
|
||||
.equ se_m_earthquake_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_earthquake_pri, 4
|
||||
.equ se_m_earthquake_rev, reverb_set+50
|
||||
.equ se_m_earthquake_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_ember_grp, voicegroup128
|
||||
.equ se_m_ember_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_ember_pri, 4
|
||||
.equ se_m_ember_rev, reverb_set+50
|
||||
.equ se_m_ember_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_encore_grp, voicegroup128
|
||||
.equ se_m_encore_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_encore_pri, 4
|
||||
.equ se_m_encore_rev, reverb_set+50
|
||||
.equ se_m_encore_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_encore2_grp, voicegroup128
|
||||
.equ se_m_encore2_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_encore2_pri, 4
|
||||
.equ se_m_encore2_rev, reverb_set+50
|
||||
.equ se_m_encore2_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_explosion_grp, voicegroup128
|
||||
.equ se_m_explosion_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_explosion_pri, 4
|
||||
.equ se_m_explosion_rev, reverb_set+50
|
||||
.equ se_m_explosion_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_faint_attack_grp, voicegroup128
|
||||
.equ se_m_faint_attack_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_faint_attack_pri, 4
|
||||
.equ se_m_faint_attack_rev, reverb_set+50
|
||||
.equ se_m_faint_attack_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_flame_wheel_grp, voicegroup128
|
||||
.equ se_m_flame_wheel_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_flame_wheel_pri, 4
|
||||
.equ se_m_flame_wheel_rev, reverb_set+50
|
||||
.equ se_m_flame_wheel_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_flame_wheel2_grp, voicegroup128
|
||||
.equ se_m_flame_wheel2_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_flame_wheel2_pri, 4
|
||||
.equ se_m_flame_wheel2_rev, reverb_set+50
|
||||
.equ se_m_flame_wheel2_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_flamethrower_grp, voicegroup128
|
||||
.equ se_m_flamethrower_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_flamethrower_pri, 4
|
||||
.equ se_m_flamethrower_rev, reverb_set+50
|
||||
.equ se_m_flamethrower_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_flatter_grp, voicegroup128
|
||||
.equ se_m_flatter_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_flatter_pri, 4
|
||||
.equ se_m_flatter_rev, reverb_set+50
|
||||
.equ se_m_flatter_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_giga_drain_grp, voicegroup128
|
||||
.equ se_m_giga_drain_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_giga_drain_pri, 4
|
||||
.equ se_m_giga_drain_rev, reverb_set+50
|
||||
.equ se_m_giga_drain_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_grasswhistle_grp, voicegroup128
|
||||
.equ se_m_grasswhistle_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_grasswhistle_pri, 4
|
||||
.equ se_m_grasswhistle_rev, reverb_set+50
|
||||
.equ se_m_grasswhistle_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_hail_grp, voicegroup128
|
||||
.equ se_m_hail_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_hail_pri, 4
|
||||
.equ se_m_hail_rev, reverb_set+50
|
||||
.equ se_m_hail_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_harden_grp, voicegroup128
|
||||
.equ se_m_harden_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_harden_pri, 4
|
||||
.equ se_m_harden_rev, reverb_set+50
|
||||
.equ se_m_harden_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_haze_grp, voicegroup128
|
||||
.equ se_m_haze_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_haze_pri, 4
|
||||
.equ se_m_haze_rev, reverb_set+50
|
||||
.equ se_m_haze_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_heal_bell_grp, voicegroup128
|
||||
.equ se_m_heal_bell_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_heal_bell_pri, 4
|
||||
.equ se_m_heal_bell_rev, reverb_set+50
|
||||
.equ se_m_heal_bell_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_heat_wave_grp, voicegroup128
|
||||
.equ se_m_heat_wave_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_heat_wave_pri, 4
|
||||
.equ se_m_heat_wave_rev, reverb_set+50
|
||||
.equ se_m_heat_wave_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_hydro_pump_grp, voicegroup128
|
||||
.equ se_m_hydro_pump_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_hydro_pump_pri, 4
|
||||
.equ se_m_hydro_pump_rev, reverb_set+50
|
||||
.equ se_m_hydro_pump_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_hyper_beam_grp, voicegroup128
|
||||
.equ se_m_hyper_beam_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_hyper_beam_pri, 4
|
||||
.equ se_m_hyper_beam_rev, reverb_set+50
|
||||
.equ se_m_hyper_beam_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_hyper_beam2_grp, voicegroup128
|
||||
.equ se_m_hyper_beam2_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_hyper_beam2_pri, 4
|
||||
.equ se_m_hyper_beam2_rev, reverb_set+50
|
||||
.equ se_m_hyper_beam2_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_icy_wind_grp, voicegroup128
|
||||
.equ se_m_icy_wind_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_icy_wind_pri, 4
|
||||
.equ se_m_icy_wind_rev, reverb_set+50
|
||||
.equ se_m_icy_wind_mvl, 127
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
.include "MPlayDef.s"
|
||||
|
||||
.equ se_m_lick_grp, voicegroup128
|
||||
.equ se_m_lick_grp, voicegroup_rs_sfx_2
|
||||
.equ se_m_lick_pri, 4
|
||||
.equ se_m_lick_rev, reverb_set+50
|
||||
.equ se_m_lick_mvl, 127
|
||||
|
||||