Commit Graph

1522 Commits

Author SHA1 Message Date
Eduardo Quezada b1bc05ec05 Review changes 2022-08-01 15:37:00 -04:00
Eduardo Quezada 95b16a2391 Review changes from https://github.com/pret/pokeemerald/pull/1721 2022-08-01 15:18:37 -04:00
Eduardo Quezada 19a521fe33 Almost complete battle_scripts_1.s sync 2022-08-01 01:05:18 -04:00
Eduardo Quezada 36a5761d36 PSS sync 2022-07-31 22:39:59 -04:00
Eduardo Quezada 9d9c2a9667 Combining pss 8 and 9 2022-07-31 22:02:44 -04:00
Eduardo Quezada 2d2d17dde3 Sync pokemon_storage_system_8.c 2022-07-31 21:41:39 -04:00
Eduardo Quezada 95dd979f09 Font constants and slight PSS sync 2022-07-31 21:00:27 -04:00
Eduardo Quezada 60ce72fa5a Synced src/mon_markings.c and partly synced PSS 2022-07-30 12:29:20 -04:00
Eduardo Quezada dcb9d9de1e Synced src/pokeball.c 2022-07-29 21:39:25 -04:00
Eduardo Quezada c40791fd4e SPRITE_INVALID_TAG -> TAG_NONE 2022-07-29 18:37:43 -04:00
Eduardo Quezada dfe6c6885c Synced sound.c 2022-07-29 18:15:25 -04:00
Eduardo Quezada 78e3780fa4 And this one 2022-07-29 17:09:04 -04:00
Eduardo Quezada e0010b9205 Reverted FONT_SMALL 2022-07-29 17:04:04 -04:00
Eduardo Quezada c97e88b437 Review changes 2022-07-29 16:57:13 -04:00
Eduardo Quezada 4c9e831a05 Standarized use of star in void and struct pointers 2022-07-29 11:20:00 -04:00
Eduardo Quezada 4998b976e1 Standarized use of star in pointer types 2022-07-29 10:35:48 -04:00
Eduardo Quezada 7f53f533bb Synced src/battle_script_commands.c 2022-07-29 09:42:03 -04:00
Eduardo Quezada 0709da5867 Multiple changes 2 2022-07-28 01:20:05 -04:00
Eduardo Quezada f5e9cc595b Multiple changes
- BATTLESTRINGS_ID_ADDER ->BATTLESTRINGS_TABLE_START
- Defines for battle windows
- MAIL_NONE
- MON_DATA_FILLER -> MON_DATA_UNUSED_RIBBONS
- Usage of BattlePutTextOnWindow with masks
- PlayCry1 -> PlayCry_Normal
- BlendPalettes(0xFFFFFFFF -> BlendPalettes(PALETTES_ALL
- FillPalette(0 -> FillPalette(RGB_BLACK
2022-07-27 18:14:48 -04:00
Eduardo Quezada a81c1539e5 SpriteCallbackDummy2 -> SpriteCallbackDummy_2 2022-07-27 14:45:55 -04:00
Eduardo Quezada 611112269e StringCopy10 to StringCopy_Nickname 2022-07-27 14:35:19 -04:00
cbt6 4940c4da98 Document src/field_effect_helpers.c 2022-07-19 00:01:57 +08:00
cbt6 d6cb94895f Document src/overworld.c 2022-07-17 04:07:09 +08:00
cbt6 56ca6d4bcc Document src/field_effect.c 2022-07-13 04:07:52 +08:00
GriffinR d848452ffb Merge pull request #512 from GriffinRichards/header
Separate crt0, rom_header, and rom_header_gf
2022-07-05 11:43:30 -04:00
cbt6 951b72145f Document src/field_message_box.c 2022-07-03 23:48:40 +08:00
GriffinR d1935aebb4 Merge branch 'master' of https://github.com/pret/pokefirered into header 2022-06-27 18:26:40 -04:00
Colton G. Rushton 440eb970f1 Remove dead prototypes
See https://github.com/pret/pokeemerald/pull/1656
2022-06-23 09:48:12 -03:00
GriffinR 2eb1c9664e Separate crt0, rom_header, and rom_header_gf 2022-06-21 20:16:20 -04:00
colonelsalt 1bca7cadc1 Rename transform arg in header as well 2022-05-13 08:47:57 +01:00
GriffinR 16aacb0648 Sync pokemon jump documentation 2022-03-02 02:05:07 -05:00
GriffinR 82f0cced2d Merge pokemon jump files 2022-03-01 17:53:05 -05:00
GriffinR a5e6e91605 Document/sync object event anims 2022-02-28 13:17:57 -05:00
cbt6 0aaae88d6e Rename movement action 0x9F 2022-02-28 23:12:57 +08:00
GriffinR 759f373d31 Merge pull request #488 from GriffinRichards/map-constants
Sync roamer.c, add missing map constant usage
2022-02-14 21:17:44 -05:00
GriffinR 59695b8221 Sync roamer 2022-02-11 15:05:15 -05:00
GriffinR 2598b285bb Add missing trainer type constant usage 2022-02-11 13:26:55 -05:00
cbt6 0f3e26f9a4 Fix formatting and style 2022-02-10 01:53:48 +08:00
cbt6 ac3de6d02c Rename some movement actions and functions 2022-02-10 00:20:22 +08:00
GriffinR 08a18d6e32 Sync/update trainer classes 2022-01-10 13:48:08 -05:00
GriffinR 7e38583a5d Rotating Gate -> dir stair warp 2021-11-20 10:50:22 -05:00
GriffinR b2c74cae84 Sync global 2021-11-19 20:36:59 -05:00
lioniac e006569719 Deleted unused pokenav header 2021-11-01 16:14:59 -03:00
lioniac 0cc1d8a1b5 Multiple renamings; Removed some orphaned functions 2021-10-27 11:56:03 -03:00
Jademalo 1c4d5bfed0 IDE support formatting and consistency 2021-10-23 10:10:06 +01:00
Jademalo 46867c546d Improve IDE Support 2021-10-22 04:42:48 +01:00
lioniac d9800a63e0 Few renamings based on Emerald 2021-10-18 15:33:46 -03:00
GriffinR 1460774d1d Sync fieldmap.c 2021-10-01 17:56:14 -04:00
PikalaxALT f77e1a9901 Merge pull request #457 from Kurausukun/cgbsound
Port CgbSound Documentation and Fakematch Fixes
2021-08-11 19:55:16 -04:00
Squeetz d4695fffe7 Rename and document HITMARKER_x100000
This marker makes the target unable to Counter or Mirror Coat the damage back to an attacker, however the game does not have a scenario where this is applicable since all its uses are in end-turn events. It's used for all passive damage, where the damage dealt isn't coming from an attacker.
Alternate name: HITMARKER_NO_ATTACKER
2021-08-11 15:45:30 +02:00